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@dneto0 dneto0 commented Aug 5, 2022

Fixes: #736

@dneto0 dneto0 added wgsl WebGPU Shading Language Issues copyediting Pure editorial stuff (copyediting, *.bs file syntax, etc.) labels Aug 5, 2022
@dneto0 dneto0 requested a review from alan-baker August 5, 2022 16:22
@dneto0 dneto0 added this to the V1.0 milestone Aug 5, 2022
wgsl/index.bs Outdated

<table class='data'>
<thead>
<tr><th>Type<th>Predeclared alias<th>Restrictions
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Suggest swapping the first two columns.

I'd also suggest condensing the number of rows by leaving N unspecified. We don't list vec2, vec3, vec4 individually above. Then add an example, which is probably deserved anyways.

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I'd also suggest condensing the number of rows by leaving N unspecified.

Both @dj2 and @jimblandy like the explicitness. I like the explicitness because it makes it easier to search and find.

@dneto0 dneto0 marked this pull request as draft August 10, 2022 17:05
@dneto0 dneto0 removed the copyediting Pure editorial stuff (copyediting, *.bs file syntax, etc.) label Aug 12, 2022
@gpuweb gpuweb deleted a comment from github-actions bot Sep 9, 2022
@gpuweb gpuweb deleted a comment from github-actions bot Sep 9, 2022
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github-actions bot commented Sep 9, 2022

Previews, as seen when this build job started (ca28d8e):
WebGPU webgpu.idl | Explainer | Correspondence Reference
WGSL grammar.js | wgsl.lalr.txt

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@dneto0 the PR is great but needs to be updated with upstream I think

@dneto0 dneto0 requested a review from alan-baker November 28, 2022 18:13
@dneto0 dneto0 marked this pull request as ready for review November 28, 2022 18:14
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kdashg commented Nov 29, 2022

Thanks!

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vec4<f32> is too hard to type on the keyboard

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