Vulkan: State rebuilding optimization reduce the number of commands#2044
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qining merged 3 commits intogoogle:masterfrom Jul 11, 2018
Merged
Vulkan: State rebuilding optimization reduce the number of commands#2044qining merged 3 commits intogoogle:masterfrom
qining merged 3 commits intogoogle:masterfrom
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This CL does: 1) Batch buffer->image copy commands, defer the command submission until a scratch memory is full. This reduces the number of VkCommandBufferBegin/End, VkQueueSubmit, VkQueueWaitIdle calls. 2) Batch the commands for 'priming by rendering' in the similar way. 3) Track image last bound queue at 'ImageLevel' level. For now, on a typical Vulkan app, this reduce 30% of the initial commands. For `gapit report`, saves ~10% of time.
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AWoloszyn
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Jul 11, 2018
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This CL does:
Lazily reserve 128MB device memory for the use of scratch buffers.
Batch buffer->image copy commands, defer the command submissions until
the reserved scratch memory is full. This reduces the number of
VkCommandBufferBegin/End, VkQueueSubmit, VkQueueWaitIdle calls.
Batch the commands for 'priming by rendering' and 'priming by imageStore' in the similar way.
Track image last bound queue at 'ImageLevel' level.
For now, on a typical Vulkan app, this reduce 30% of the initial
commands. For
gapit report, saves ~10% of time.