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[glsl-out] fix usage of gsamplerCubeArrayShadow #4455

@kvark

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@kvark

from bevyengine/bevy#841 (comment)

Internal error in FRAGMENT shader: gsamplerCubeArrayShadow isn't supported in textureGrad, textureLod or texture with bias

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    area: naga back-endOutputs of naga shader conversionlang: GLSLOpenGL Shading LanguagenagaShader Translatortype: bugSomething isn't working

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