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5.1 SRD Update: Cantrips#6808

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arbron merged 6 commits into
foundryvtt:5.3.xfrom
Zanderaf:Spells-Update-Cantrips
Mar 11, 2026
Merged

5.1 SRD Update: Cantrips#6808
arbron merged 6 commits into
foundryvtt:5.3.xfrom
Zanderaf:Spells-Update-Cantrips

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@Zanderaf

@Zanderaf Zanderaf commented Mar 4, 2026

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Part of the work needed for #6727. Would appreciate a heads-up on if these changes are acceptable.

  • Redid the icons on all of the cantrips to make each one stand out a bit more. (Including assigning icons to the activities)
  • Most spells default activity names have been renamed from Use Save or Summon into Cast Spell in order to pretty them up a bit.
  • Activities such as Chill Touch, Guidance, Ray of Frost, & Resistance now have applicable Active Effects.
  • Reference enrichers were added for rules like &reference[brightlight] and &reference[stable].
  • Added Description to Shillelagh's enchantment (basically just the spell's description slightly modified).
  • Mage Hand now has a 2nd activity to "control" the mage hand, doesn't do anything other than a reminder that controlling it is an action.
  • Minor Illusion has a Check activity that can be used to make an Investigation check against the caster's Spell Save DC.

@krbz999 krbz999 left a comment

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Wack.

Comment thread packs/_source/spells/cantrip/acid-splash.yml Outdated
Comment thread packs/_source/spells/cantrip/dancing-lights.yml Outdated
Comment thread packs/_source/spells/cantrip/acid-splash.yml Outdated
@arbron

arbron commented Mar 5, 2026

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Other than those comments, looks like the right direction.

@Zanderaf

Zanderaf commented Mar 5, 2026

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Other than those comments, looks like the right direction.

Removed the Activity icons and added the spaces to the bright/dim light references. Tiny bit sad that we can't get icons for the SRD activities but understandable!

Light also had 2 save activities instead of a Use & Save, should be fixed as well.

@Zanderaf

Zanderaf commented Mar 5, 2026

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Made the change from Cast Spell to just Cast.

On a side not, Acid Splash seems to keep adding the /1d6 acid/ whenever I make changes, the thing Zhell mentioned when I first made the PR. Whack. Fixed it this time 'round too.

@krbz999

krbz999 commented Mar 5, 2026

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Yeah I can confirm it has that; deleting a words words and typing them out again probably gets rid of it ('remove formatting' does not).

Comment thread packs/_source/spells/cantrip/ray-of-frost.yml Outdated
@arbron arbron added this to the D&D5E 5.3.0 milestone Mar 11, 2026
@arbron
arbron merged commit e8af96d into foundryvtt:5.3.x Mar 11, 2026
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4 participants