Tiles placed in V14 have an origin for their underlying rectangle shape to 0.5, 0.5 and thus rotate correctly, but tiles placed before V14 have it set to 0, 0 and end up shifting before they are rotated.
See: foundryvtt/foundryvtt-premium-content#1610
Tiles placed in V14 have an origin for their underlying rectangle shape to
0.5, 0.5and thus rotate correctly, but tiles placed before V14 have it set to0, 0and end up shifting before they are rotated.See: foundryvtt/foundryvtt-premium-content#1610