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[material_ui] Batch release - #13593
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auto-submit[bot] merged 1 commit intoNov 9, 2026
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This pull request updates the material_ui package version to 1.11.0, compiles individual changelog fragments into the main CHANGELOG.md file, and removes the original fragment files. A review comment suggests updating a changelog entry to start with 'Fixes' instead of 'Fix' to maintain grammatical consistency with other entries in the release notes.
| - Makes the default Material 3 primary TabBar indicator at least 24dp wide. Use a custom indicator to keep the previous width. | ||
| - Fixes DropdownMenu text cursor getting lost when disabled and re-enabled. | ||
| - Updates `InkSparkle` to set its shader uniforms by name instead of with `FragmentShader.setFloat`. | ||
| - Fix bottom sheet dismissal when its extent is within floating-point precision of its minimum extent. |
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For consistency with the other entries in this release section, this bullet point should start with 'Fixes' instead of 'Fix'.
Suggested change
| - Fix bottom sheet dismissal when its extent is within floating-point precision of its minimum extent. | |
| - Fixes bottom sheet dismissal when its extent is within floating-point precision of its minimum extent. |
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This PR was created automatically to batch release the
material_ui.