Tap above LongPressDraggable should work #6348
Merged
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Previously, we were nulling out the ArenaEntry in MultiDragPointerState
too early, which was prevent MultiDragPointerState from rejecting the
gesture in
disposeif we hadn't accepted by the time the pointer wentup. Now we properly reject the gesture, which causes the tap gesture to
win during
sweepin the arena.Also, add a bunch of docs and annotations based on information I learned
while studying this issue. Finally, rename a private member of tap
recognizer to a name that would have confused me less in my
investigation.
Fixes #1186