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@amirh amirh commented Jan 5, 2018

This adjusts the framework to work with the engine change in flutter/engine#4519

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rename this one to match the name you end up with on the engine side

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done

@amirh amirh merged commit 57b4a52 into flutter:master Jan 9, 2018
@amirh amirh deleted the engine-paths branch January 9, 2018 02:41
amirh added a commit that referenced this pull request Jan 9, 2018
amirh added a commit that referenced this pull request Jan 9, 2018
amirh added a commit to amirh/flutter that referenced this pull request Jan 11, 2018
…sicalModel. (flutter#13942)"

That commit was reverted due to a performance problem which has now been
fixed.
amirh added a commit that referenced this pull request Jan 12, 2018
#14054)

* Revive "Push physical layers with paths instead of rects in RenderPhysicalModel. (#13942)"

That commit was reverted due to a performance problem which has now been
fixed.

* Roll engine 05fe72d
DaveShuckerow pushed a commit to DaveShuckerow/flutter that referenced this pull request May 14, 2018
DaveShuckerow pushed a commit to DaveShuckerow/flutter that referenced this pull request May 14, 2018
DaveShuckerow pushed a commit to DaveShuckerow/flutter that referenced this pull request May 14, 2018
flutter#14054)

* Revive "Push physical layers with paths instead of rects in RenderPhysicalModel. (flutter#13942)"

That commit was reverted due to a performance problem which has now been
fixed.

* Roll engine 05fe72d
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3 participants