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Reland "Speed up first asset load by encoding asset manifest in binary rather than JSON (#116662)" #116684
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Reland "Speed up first asset load by encoding asset manifest in binary rather than JSON (#116662)" #116684
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This reverts commit 23decc2.
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This is to avoid breaking folks that currently extend AssetBundle.
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Due to difficult to debug issues in g3, I'll be taking a different strategy to landing this change. Instead of one change that 1) generates the new asset manifest and 2) also uses it for image resolution (with code to fallback to Development is being tracked with #117228 |
Relands #113637, which was reverted by #116662.
Pre-launch Checklist
///).