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e: device-specificOnly manifests on certain devicesOnly manifests on certain devicesplatform-androidAndroid applications specificallyAndroid applications specificallywill need additional triageThis issue or PR needs attention before being routed to secondary triageThis issue or PR needs attention before being routed to secondary triage
Description
Not sure if this is normal, but using flutter run and an android emulator, I see a never-ending repeat of the following, anytime something interacts with the emulator screen:
E/libGLESv2_swiftshader( 3117): badness: unimplemented: IsColorRenderable vendor/transgaming/swiftshader_source/src/OpenGL/libGLESv2/utilities.cpp:1059
E/swiftshader( 3117): AndroidEnterDebugger
E/libGLESv2_swiftshader( 3117): badness: unimplemented: IsColorRenderable vendor/transgaming/swiftshader_source/src/OpenGL/libGLESv2/utilities.cpp:1059
and, after I type 'r' in the console, I see:
Initializing hot reload...
E/libGLESv2_swiftshader( 3117): badness: unimplemented: IsColorRenderable vendor/transgaming/swiftshader_source/src/OpenGL/libGLESv2/utilities.cpp:1059
E/swiftshader( 3117): AndroidEnterDebugger
E/libGLESv2_swiftshader( 3117): badness: unimplemented: IsColorRenderable vendor/transgaming/swiftshader_source/src/OpenGL/libGLESv2/utilities.cpp:1059
E/swiftshader( 3117): AndroidEnterDebugger
E/libGLESv2_swiftshader( 3117): badness: unimplemented: IsColorRenderable vendor/transgaming/swiftshader_source/src/OpenGL/libGLESv2/utilities.cpp:1059
E/swiftshader( 3117): AndroidEnterDebugger
Reloaded 412 of 427 libraries in 1,177ms.
E/libGLESv2_swiftshader( 3117): badness: unimplemented: IsColorRenderable vendor/transgaming/swiftshader_source/src/OpenGL/libGLESv2/utilities.cpp:1059
E/swiftshader( 3117): AndroidEnterDebugger
E/libGLESv2_swiftshader( 3117): badness: unimplemented: IsColorRenderable vendor/transgaming/swiftshader_source/src/OpenGL/libGLESv2/utilities.cpp:1059
E/swiftshader( 3117): AndroidEnterDebugger
E/libGLESv2_swiftshader( 3117): badness: unimplemented: IsColorRenderable vendor/transgaming/swiftshader_source/src/OpenGL/libGLESv2/utilities.cpp:1059
E/swiftshader( 3117): AndroidEnterDebugger
Is this normal, or is this from the combo of android emulator and Flutter?
Impact on the developer: if anything else is ever printed to the console, it will be lost :) Also, it's not clear I can type 'r' because there's no "prompt" and it looks like a stream of log/error messages.
FWIW, this may or may not be useful. This is the output from running the emulator:
C:\Users\sethladd\AppData\Local\Android\Sdk\tools>emulator -skin 1080x1920 -avd Foo1
emulator: WARNING: encryption is off
Hax is enabled
Hax ram_size 0x40000000
HAX is working and emulator runs in fast virt mode.
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e: device-specificOnly manifests on certain devicesOnly manifests on certain devicesplatform-androidAndroid applications specificallyAndroid applications specificallywill need additional triageThis issue or PR needs attention before being routed to secondary triageThis issue or PR needs attention before being routed to secondary triage