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Allow audio from other apps to continue playing #66799

@banool

Description

@banool

Use case

I have a video player, using the video_player package, in my app. Whenever a video plays, even if I call setVolume(0.0) before initializing the player, any other audio playing on the device stops.

Proposal

In iOS and Android there are individually ways to declare that your player or even your whole app does not use sound at all, or at least declare that mixing audio is okay. I would love for there to be a way to declare this for flutter apps.

More

I have a StackOverflow question about this, but there haven't been many ideas: https://stackoverflow.com/questions/63984586/how-to-disable-audio-capabilities-for-entire-app.

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    a: videoVideo playbackc: new featureNothing broken; request for a new capabilityc: proposalA detailed proposal for a change to Flutterp: video_playerThe Video Player pluginpackageflutter/packages repository. See also p: labels.

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