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P3Issues that are less important to the Flutter projectIssues that are less important to the Flutter projecta: desktopRunning on desktopRunning on desktopc: new featureNothing broken; request for a new capabilityNothing broken; request for a new capabilityengineflutter/engine related. See also e: labels.flutter/engine related. See also e: labels.platform-linuxBuilding on or for Linux specificallyBuilding on or for Linux specificallyteam-linuxOwned by the Linux platform teamOwned by the Linux platform teamtriaged-linuxTriaged by the Linux platform teamTriaged by the Linux platform team
Description
Use case
Using a Listener, Flutter supports the detection of pen pressure on Android, Chromium OS, on the web (using Chromium on Windows or Firefox on Wayland on Linux) and on iOS, but unfortunately, Desktop platforms do not seem to be supported by pen pressure nor the separation between PointerDeviceKind mouse, touch, stylus etc. This feature is required for any application processing pen input like handwriting apps or apps simply detecting different input devices (eg. Games which react differently on Mouse than on Touch)
Proposal
Simply implement it. It should be working same way as on Android, iOS and the web.
orestesgaolin, optimisme, kirawi, gargakshit, quantumfrost and 43 more
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P3Issues that are less important to the Flutter projectIssues that are less important to the Flutter projecta: desktopRunning on desktopRunning on desktopc: new featureNothing broken; request for a new capabilityNothing broken; request for a new capabilityengineflutter/engine related. See also e: labels.flutter/engine related. See also e: labels.platform-linuxBuilding on or for Linux specificallyBuilding on or for Linux specificallyteam-linuxOwned by the Linux platform teamOwned by the Linux platform teamtriaged-linuxTriaged by the Linux platform teamTriaged by the Linux platform team