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Collect unused render targets before asking the embedder to create updated targets. #51229

@chinmaygarde

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@chinmaygarde

This will reduce peak memory usage. This optimization must be made when an internal embedder migrates to be resilient to this optimization.

Pessimization added in flutter/engine#16711 for b/146142979.

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    P3Issues that are less important to the Flutter projectc: performanceRelates to speed or footprint issues (see "perf:" labels)customer: dream (g3)e: embedderUsers of the Embedder APIengineflutter/engine related. See also e: labels.perf: memoryPerformance issues related to memoryteam-engineOwned by Engine teamtriaged-engineTriaged by Engine team

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