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a: existing-appsIntegration with existing apps via the add-to-app flowIntegration with existing apps via the add-to-app flowd: api docsIssues with https://api.flutter.dev/Issues with https://api.flutter.dev/engineflutter/engine related. See also e: labels.flutter/engine related. See also e: labels.toolAffects the "flutter" command-line tool. See also t: labels.Affects the "flutter" command-line tool. See also t: labels.
Description
I am trying to integrating Flutter into our current iOS project.
However, we have a lot of members in our team, it is really hard to push all of them install flutter environment.
So I tried to embed only App.framework, Flutter.framework and flutter_assets in the project, and it seems work fine in other people's machine without any flutter tools installed.
However there is no document illustrate this workflow. I do wonder if there is any side effect to follow the process described above. And if it is fine to ignore Generated.xcconfig after framework is generated.
Thanks for any help!
jkmathew
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a: existing-appsIntegration with existing apps via the add-to-app flowIntegration with existing apps via the add-to-app flowd: api docsIssues with https://api.flutter.dev/Issues with https://api.flutter.dev/engineflutter/engine related. See also e: labels.flutter/engine related. See also e: labels.toolAffects the "flutter" command-line tool. See also t: labels.Affects the "flutter" command-line tool. See also t: labels.