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Now that we have the named API's we should just deprecate setFloat, there is no reason to need to use it anymore. And there are some outstanding usages where it can give surprising results ( see #194661 )
Activity
setFloatusage from the framework #195358setFloatfrom fragment shader documentation #195359setFloatdeprecated in dart_ui #195360[material_ui] Use named uniforms instead of setFloat in InkSparkle (#…
Use named uniforms instead of setFloat in StretchEffect (flutter#195372)
Use named uniforms instead of setFloat in StretchEffect (flutter#195372)