Skip to content

[Impeller][Android] 3.47 regression: MediaTek/Mali phones fall back to OpenGLES and freeze (ANR) — 1.io stuck in glReadPixels (libGLES_mali.so osup_sync_object_wait), main thread stuck in `nativeSurfaceDestroyed #193428

Closed

Description

@vishnunew

Steps to reproduce

We can't reproduce this on demand and don't have an affected device. It is a production regression that appeared when we upgraded from Flutter 3.44.9 to 3.47.2. We did not change any Impeller or renderer settings between the two builds (Impeller enabled, EnableHcpp=false, default FlutterSurfaceView).

The conditions it shows up under:

  1. A MediaTek phone with a Mali GPU whose vendor partition reports ro.vendor.build.version.sdk < 32. Since Bumped required mediatek vender sdk version. #186405 these phones no longer get Vulkan, so Impeller runs on OpenGLES. On 3.44 the same phones ran Vulkan.
  2. The app calls ui.Image.toByteData(format: ui.ImageByteFormat.rawRgba) on decoded network images, for example to sample a dominant colour (the same thing PaletteGenerator.fromImageProvider does). For images that are not owned by the raster context, the engine does this readback on the io thread: EncodeImage posts to the IO runner, then ImageEncodingImpeller::ConvertImageToRaster → BlitCopyTextureToBufferCommandGLES::Encode → gl.ReadPixels.
  3. Normal app use. We could not tie it to a specific screen or user action.

Expected results

The app keeps rendering and responding to input, as it did on 3.44.9 on the same devices.

Actual results

The UI freezes on the last frame and input is ignored. Android then reports an ANR.

How the ANR counts changed from our 3.44.9 build to our 3.47.2 build (Crashlytics). By now both builds have had similar exposure: unrelated ANRs are at about the same level on both.

ANR 3.47.2 build vs 3.44.9 build
[libGLES_mali.so] osup_sync_object_wait (blamed thread: HWUI RenderThread; includes a second grouping first seen on 3.47.2) ~85x more
FlutterJNI.nativeSurfaceDestroyed (main thread) ~60x more
Unrelated baseline ANRs (MessageQueue.nativePollOnce, root cause unknown) about the same (0.8x–1.2x)

For example, on OPPO CPH2371 neither of these ANRs occurred at all on the 3.44.9 build.

Affected devices. These are the 15 devices that hit the osup_sync_object_wait ANR most often, most frequent first. All are MediaTek SoCs with Mali GPUs:

Device (as Crashlytics reports it) Model SoC / GPU
samsung SM-A226B Galaxy A22 5G Dimensity 700 (MT6833) / Mali-G57
samsung SM-A326U Galaxy A32 5G Dimensity 720 (MT6853) / Mali-G57
samsung SM-A326B Galaxy A32 5G Dimensity 720 (MT6853) / Mali-G57
samsung SM-A136U Galaxy A13 5G Dimensity 700 (MT6833) / Mali-G57
OPPO CPH2211 A94 5G / Reno5 Z Dimensity 800U / Mali-G57
Xiaomi 2201117SY Redmi Note 11S Helio G96 (MT6781) / Mali-G57
OPPO CPH2371 Reno7 5G Dimensity 900 (MT6877) / Mali-G68
Xiaomi M2103K19G Redmi Note 10 5G Dimensity 700 (MT6833) / Mali-G57
Xiaomi 2201117PG POCO M4 Pro Helio G96 (MT6781) / Mali-G57
Amazon KFSNWI Fire Max 11 MT8188J / Mali-G57
Xiaomi 2201116TG Redmi Note 11 Pro Helio G96 (MT6781) / Mali-G57
samsung SM-A226BR Galaxy A22 5G Dimensity 700 (MT6833) / Mali-G57
OnePlus DN2103 Nord 2 5G Dimensity 1200 (MT6893) / Mali-G77
motorola edge 20 lite Edge 20 Lite Dimensity 720 (MT6853) / Mali-G57
motorola moto g 5G (2022) moto g 5G (2022) Dimensity 700 (MT6833) / Mali-G57

Model names and SoCs come from public spec sheets, not from Crashlytics. As far as we can tell, these phones all launched on Android 11 or 12, so their vendor partition should report SDK ≤ 31 and hit the new check. We have no device to confirm this with getprop. They are mostly Dimensity (Mali-G57/G68/G77), which is a wider set than the Helio / Mali-G52 phones in #193148.

What the full thread dump shows. This dump is from a motorola edge 20 lite on Android 13. The driver frames are not symbolised, so this reading is inferred:

  • 1.io is inside glReadPixels, waiting on a Mali sync object (osup_sync_object_wait).
  • Mali's own backend thread (mali-cmar-backe) and Flutter's 1.raster are both blocked on a mutex inside libGLES_mali.so.
  • The sync object therefore never signals. 1.raster never services Shell::OnPlatformViewDestroyed, so the main thread blocks in nativeSurfaceDestroyed → ANR.
  • The libflutter frame 0x8456a4 appears in both the 1.raster and 1.io stacks.
  • When the freeze happens in the foreground, HWUI's RenderThread gets stuck in the same driver (eglQuerySurface → osup_sync_object_wait). That is the osup_sync_object_wait cluster we see in Play Console.

What changed in the engine (shell/platform/android/android_context_dynamic_impeller.cc, 3.44.9 → 3.47.x; unchanged in 3.47.5). On 3.44.9 these phones (Android 13, API 33) passed the check and ran Vulkan. On 3.47 their vendor SDK (≤ 31) fails it, and they run OpenGLES.

Engine diff, 3.44.9 → 3.47.x
-  constexpr int kMinimumAndroidApiLevelForMediaTekVulkan = 31;
+  constexpr int kMinimumAndroidApiLevelForMediaTekVulkan = 32;
 ...
-  if (api_level < kMinimumAndroidApiLevelForMediaTekVulkan &&
+  int vendor_api_level = api_level;
+  if (__system_property_get("ro.vendor.build.version.sdk", property) > 0) {
+    vendor_api_level = std::atoi(property);
+  }
+
+  if (vendor_api_level < kMinimumAndroidApiLevelForMediaTekVulkan &&
       __system_property_find("ro.vendor.mediatek.platform") != nullptr) {

Suggestions

  1. Narrow the MediaTek check so phones that ran Vulkan fine on 3.44 keep Vulkan. For example, key it on the SoC or driver from [Impeller][Vulkan] gralloc4 rejects format 0x38 on MediaTek MT8788 (Mali-G57) buffer allocation fails at engine init #186067 (MT8788), as proposed in [Impeller][Android] Vendor-SDK Vulkan gate from #186405 also blocks Mali-G52 (MT6768/MT6769, vendor SDK 31) where Vulkan worked on 3.44; the GLES fallback costs +40–90 MB of graphics memory — Flutter 3.47.1 #193148. That alone would take these phones off the OpenGLES path.
  2. Separately, look at the OpenGLES path: a glReadPixels on the io thread's context while the raster thread is rendering appears able to deadlock the Mali OpenGLES driver process-wide.

Related issues

Code sample

We have no minimal repro. This is the pattern that triggers the IO-thread readback:

Code sample
final ImageStream stream = NetworkImage(url).resolve(ImageConfiguration.empty);
stream.addListener(ImageStreamListener((ImageInfo info, bool _) async {
  // Readback of an IO-owned image; on Impeller GLES this runs glReadPixels on the io thread.
  final ByteData? bytes = await info.image.toByteData(format: ui.ImageByteFormat.rawRgba);
  // ... average the pixels to get a dominant colour ...
}));

Screenshots or Video

None. We are not able to reproduce this issue ourselves and have no affected device. All data comes from production Crashlytics and Play Console reports.

Logs

libflutter.so below (shown as split_config.arm64_v8a.apk in the raw dump) is the stock 3.47.2 android-arm64-release engine (engine a804b261645ef8c13eb3d5c44a5c2fb0340c5539, BuildId fdf0a0a6f673cdcfc6c0e5f8dc7c8828d63fb3b6), so the frames can be symbolised with the published symbols.zip.

Full ANR dump: motorola edge 20 lite, Android 13 (trimmed to the relevant threads)
"main" tid=1 native
  #00 pc 0x4f85c   libc.so (syscall+28)
  #01 pc 0x54140   libc.so (__futex_wait_ex+144)
  #02 pc 0xc0b08   libc.so (pthread_cond_wait+72)
  #03 pc 0x4f9c2c  libflutter.so (std::__fl::condition_variable::wait)        <- symbolised by Play Console
  #04 pc 0x50e628  libflutter.so (fml::AutoResetWaitableEvent::Wait)
  #05 pc 0x888f64  libflutter.so (flutter::Shell::OnPlatformViewDestroyed)
  #06 pc 0x4eca04  libflutter.so (flutter::PlatformViewAndroid::NotifyDestroyed)
  #07 pc 0x4f0210  libflutter.so (flutter::SurfaceDestroyed)
  at io.flutter.embedding.engine.FlutterJNI.nativeSurfaceDestroyed(FlutterJNI.java)
  at io.flutter.embedding.engine.FlutterJNI.onSurfaceDestroyed(FlutterJNI.java:669)
  at io.flutter.embedding.engine.renderer.FlutterRenderer.stopRenderingToSurface(FlutterRenderer.java:1196)
  at io.flutter.embedding.android.FlutterSurfaceView.disconnectSurfaceFromRenderer(FlutterSurfaceView.java:295)
  at io.flutter.embedding.android.FlutterSurfaceView$1.surfaceDestroyed(FlutterSurfaceView.java:81)
  at android.view.SurfaceView.notifySurfaceDestroyed(SurfaceView.java:1812)
  at android.view.SurfaceView.setWindowStopped(SurfaceView.java:281)
  at android.view.ViewRootImpl.setWindowStopped(ViewRootImpl.java:2322)
  at android.app.Activity.performStop(Activity.java:8803)
  at android.app.ActivityThread.handleStopActivity(ActivityThread.java:5366)

"1.raster" tid=95 native
  #00 pc 0x4f85c   libc.so (syscall+28)
  #01 pc 0x54140   libc.so (__futex_wait_ex+144)
  #02 pc 0xc2cc8   libc.so (NonPI::MutexLockWithTimeout+328)
  #03 pc 0xc29fc   libc.so (pthread_mutex_lock+188)
  #04 pc 0x7144d8  libGLES_mali.so (BuildId: 885d4d3064df5a2e)
  #05 pc 0x752a48  libGLES_mali.so
  #06 pc 0x74fdb0  libGLES_mali.so
  #07 pc 0x849960  libflutter.so
  #08 pc 0x83cd0c  libflutter.so
  #09 pc 0x846b8c  libflutter.so
  #10 pc 0x8456a4  libflutter.so
  #11 pc 0x80a3e4  libflutter.so
  #12 pc 0x80fafc  libflutter.so
  #13 pc 0x894320  libflutter.so
  #14 pc 0x89420c  libflutter.so
  #15 pc 0x894150  libflutter.so
  #16 pc 0x50e5e0  libflutter.so
  #17 pc 0x8940d4  libflutter.so
  #18 pc 0x87eafc  libflutter.so
  #19 pc 0x8b0824  libflutter.so
  #20 pc 0x50d25c  libflutter.so
  #21 pc 0x511168  libflutter.so
  #22 pc 0x18224   libutils.so (android::Looper::pollInner+1060)
  #24 pc 0x18604   libandroid.so (ALooper_pollOnce+100)

"1.io" tid=20417
  #00 pc 0x4f85c   libc.so (syscall+28)
  #01 pc 0x54140   libc.so (__futex_wait_ex+144)
  #02 pc 0xc0b08   libc.so (pthread_cond_wait+72)
  #03 pc 0x17aa740 libGLES_mali.so (osup_sync_object_wait+56)
  #04 pc 0x16f6f18 libGLES_mali.so
  #05 pc 0x7dfd2c  libGLES_mali.so
  #06 pc 0x7ddf08  libGLES_mali.so
  #07 pc 0x7dde4c  libGLES_mali.so
  #08 pc 0x746d5c  libGLES_mali.so
  #09 pc 0x75c720  libGLES_mali.so
  #10 pc 0x711364  libGLES_mali.so
  #11 pc 0x711a58  libGLES_mali.so
  #12 pc 0x70c870  libGLES_mali.so
  #13 pc 0x7069d0  libGLES_mali.so (glReadPixels+152)
  #14 pc 0x83bab0  libflutter.so
  #15 pc 0x83c3a0  libflutter.so
  #16 pc 0x8456a4  libflutter.so
  #17 pc 0x844f90  libflutter.so
  #18 pc 0x83bfe4  libflutter.so
  #19 pc 0x8b95f4  libflutter.so
  #20 pc 0x50e5e0  libflutter.so
  #21 pc 0x8b8f54  libflutter.so
  #22 pc 0x8b8b98  libflutter.so
  #23 pc 0x8aab38  libflutter.so
  #24 pc 0x50d25c  libflutter.so
  #25 pc 0x511168  libflutter.so
  #26 pc 0x18224   libutils.so (android::Looper::pollInner+1060)
  #28 pc 0x18604   libandroid.so (ALooper_pollOnce+100)

"mali-cmar-backe" tid=20432
  #00 pc 0x4f85c   libc.so (syscall+28)
  #01 pc 0x54140   libc.so (__futex_wait_ex+144)
  #02 pc 0xc2cc8   libc.so (NonPI::MutexLockWithTimeout+328)
  #03 pc 0xc29fc   libc.so (pthread_mutex_lock+188)
  #04 pc 0x714a84  libGLES_mali.so
  #05 pc 0x75b038  libGLES_mali.so
  #06 pc 0x779748  libGLES_mali.so
  #07 pc 0x777574  libGLES_mali.so
  #08 pc 0x16e4dc0 libGLES_mali.so
  #09 pc 0x16f6648 libGLES_mali.so
  #10 pc 0x16f92fc libGLES_mali.so

"RenderThread" tid=45 native      (idle in this dump)
  #00 pc 0xacb68   libc.so (__epoll_pwait+8)
  #03 pc 0x2756dc  libhwui.so (android::uirenderer::ThreadBase::waitForWork+156)
Foreground variant, Crashlytics (OPPO CPH2371, Android 13, 3.47.2): HWUI RenderThread stuck in the Mali driver
Thread: RenderThread
  syscall
  __futex_wait_ex
  pthread_cond_wait
  osup_sync_object_wait            (libGLES_mali.so)
  <libGLES_mali.so>
  <libGLES_mali.so>
  eglQuerySurface
  android::eglQuerySurfaceImpl
  eglQuerySurface
  android::uirenderer::renderthread::EglManager::beginFrame
  android::uirenderer::renderthread::CanvasContext::draw
  android::uirenderer::renderthread::DrawFrameTask::postAndWait::$_0
  android::uirenderer::WorkQueue::process
  android::uirenderer::renderthread::RenderThread::threadLoop
Foreground variant, Play Console: main thread waiting on that RenderThread
"main" tid=1 Native
  #00 pc 0x4f55c  libc.so (syscall+28)
  #01 pc 0x53e40  libc.so (__futex_wait_ex+144)
  #02 pc 0xc0838  libc.so (pthread_cond_wait+72)
  #03 pc 0x286864 libhwui.so (android::uirenderer::renderthread::DrawFrameTask::drawFrame+356)
  at android.graphics.HardwareRenderer.nSyncAndDrawFrame (Native method)
  at android.graphics.HardwareRenderer.syncAndDrawFrame (HardwareRenderer.java:457)
  at android.view.ThreadedRenderer.draw (ThreadedRenderer.java:817)
  at android.view.ViewRootImpl.draw (ViewRootImpl.java:4903)
  at android.view.ViewRootImpl.performDraw (ViewRootImpl.java:4604)
  at android.view.ViewRootImpl.performTraversals (ViewRootImpl.java:3805)
  at android.view.Choreographer.doFrame (Choreographer.java:880)

Flutter Doctor output

This is the toolchain we build with today (Flutter 3.47.5). The ANR dumps above come from our 3.47.2 build. The MediaTek check is identical in both versions.

flutter doctor -v
[✓] Flutter (Channel stable, 3.47.5, on macOS 26.5 25F71 darwin-arm64, locale en-IN) [274ms]
    • Flutter version 3.47.5 on channel stable at ~/fvm/versions/3.47.5
    • Upstream repository https://github.com/flutter/flutter.git
    • Framework revision 6a19cca564 (10 days ago), 2026-09-17 14:13:22 -0400
    • Engine revision af7e796e16
    • Dart version 3.13.4
    • DevTools version 2.60.0
    • Feature flags: enable-web, enable-linux-desktop, enable-macos-desktop, enable-windows-desktop, enable-android, enable-ios, no-cli-animations, enable-native-assets, enable-record-use, enable-swift-package-manager, omit-legacy-version-file, enable-lldb-debugging, enable-uiscene-migration

[✓] Android toolchain - develop for Android devices (Android SDK version 36.0.0) [374ms]
    • Android SDK at ~/Library/Android/sdk
    • Emulator version 37.1.11.0 (build_id 15917651) (CL:N/A)
    • Platform android-37.0, build-tools 36.0.0
    • Java binary at: /Library/Java/JavaVirtualMachines/temurin-17.jdk/Contents/Home/bin/java
      This JDK is specified in your Flutter configuration.
      To change the current JDK, run: `flutter config --jdk-dir="path/to/jdk"`.
    • Java version OpenJDK Runtime Environment Temurin-17.0.16+8 (build 17.0.16+8)
    • All Android licenses accepted.

[✓] Xcode - develop for iOS and macOS (Xcode 26.2) [592ms]
    • Xcode at /Applications/Xcode.app/Contents/Developer
    • Build 17C52
    • CocoaPods version 1.16.2

[✓] Chrome - develop for the web [5ms]
    • Chrome at /Applications/Google Chrome.app/Contents/MacOS/Google Chrome

[✓] Connected device (3 available) [5.9s]
    • <personal iOS device redacted>
    • macOS (desktop)                               • macos                     • darwin-arm64   • macOS 26.5 25F71 darwin-arm64
    • Chrome (web)                                  • chrome                    • web-javascript • Google Chrome 153.0.8010.53

[✓] Network resources [448ms]
    • All expected network resources are available.

• No issues found!

Activity

  1. suryaKommana2662 commented on Sep 28, 2026

    @suryaKommana2662
    Contributor

    @vishnunew Thanks for the detailed report and for providing the ANR traces, affected device information, and analysis of the MediaTek Vulkan-to-OpenGLES fallback.

    Related to #193148. While #193148 tracks the increased graphics memory usage associated with the MediaTek Vulkan fallback on Mali-G52 devices, this issue tracks the reported OpenGLES/Mali driver deadlocks and ANRs associated with IO-thread glReadPixels readbacks on Mali-G57/G68/G77 devices.

    Based on the information provided, I’ll route this issue to team-engine for further investigation.

  2. added
    platform-androidAndroid applications specifically
    engineflutter/engine related. See also e: labels.
    e: impellerImpeller rendering backend issues and features requests
    on Sep 28, 2026
  3. gaaclarke commented on Sep 28, 2026

    @gaaclarke
    Member

    @suryaKommana2662 this is going be hard to make progress on without some sort of reproduction. An app can have plugins which cause hangs like this. Can you please send some time trying to identify a reproduction? Thanks.

  4. added
    P2Important issues not at the top of the work list
    platform-androidAndroid applications specifically
    and removed
    platform-androidAndroid applications specifically
    P2Important issues not at the top of the work list
    e: impellerImpeller rendering backend issues and features requests
    on Sep 28, 2026
  5. 15 remaining items

  6. preethi0228-git commented on Oct 5, 2026

    @preethi0228-git

    Hi,

    The reporter was able to reproduce the issue on SDK 32. However, the available testing device is currently running SDK 33. I have verified the reported behavior on SDK 33, but I was unable to reproduce the issue in my testing environment.

    Device tested : moto g 2025 + Mediatek + ro.vendor.build.version.sdk 33.

    impellerfreeze.mov
    Image

    Thanks

  7. vishnunew commented on Oct 8, 2026

    @vishnunew
    Author

    Thanks for testing! That phone isn't affected. Your screenshot shows "Not the affected configuration" and "Impeller backend in use: Vulkan", because its vendor SDK is 33.

    The freeze needs ro.vendor.build.version.sdk below 32 (31 or lower). That's what makes 3.47 pick OpenGLES on MediaTek. It's the vendor partition level, not the Android version. For example, austin runs Android 13 (API 33) but its vendor SDK is 31.

    Check with: adb shell getprop ro.vendor.build.version.sdk

    Affected phones are usually MediaTek phones that launched on Android 12 or earlier and were upgraded later. The moto g 5G (2022) is available on Firebase Test Lab as austin (version 33). The repro's first screen says "Affected configuration" and shows "OpenGLES" on a phone that qualifies.

  8. WessimBetclic commented on Oct 26, 2026

    @WessimBetclic

    Production data from another app, same 3.47 OpenGL ES fallback, but the readback crashes rather than freezing. Filed separately as #195319 since the stacks and the signal differ.

    Our app reads 16 columns of the status bar area back after a Picture.toImage (Image.toByteData, rawRgba) on route changes and on return to the foreground. On Impeller GLES this dies in two ways, both inside the deferred BlitCopyTextureToBufferCommandGLES encode that ImageEncodingImpeller::ConvertDlImageToSkImage queues:

    • SIGSEGV inside the GL driver, called from ConfigureFBO → SetAsFramebufferAttachment (blit_command_gles.cc:49), through glFramebufferTexture2DMultisampleEXT.
    • SIGABRT on FML_CHECK(result) << "Must be able to encode GL commands without error." (blit_pass_gles.cc:88) when that encode returns false.

    Flutter 3.47.3 stable, engine 06a2e2a1. Over 7 days on that build: about 960 users across our 6 Android apps, about 70% of all crashed users on our largest one.

    Device overlap with this issue: TECNO KM7, KM6, KM7k, CL6k, CM6, KJ7, KJ5, CK6, CLA5, Infinix X6880, itel A669W (MediaTek, Mali, libGLES_mali.so in 102 of 136 decoded stacks). Not only MediaTek though: Honor ABR-NX1 and FNE-NX9 and Samsung SM-G973U crash the same way with libGLESv2_adreno.so in the stack (17 of 136), so the GLES readback path is affected wherever the engine lands on OpenGL ES.

    Symbolicated stacks, counts and the sequence we run are in #195319. We will report back from production once a fix ships in a release we can take.

  9. self-assigned this
    on Oct 27, 2026
  10. walley892 commented on Nov 4, 2026

    @walley892
    Contributor

    I don't think the affected configuration is correctly nailed down. I've failed to repro on a Redmi Note 9 and a fire HD 10, both of which advertise "Affected configuration" using https://github.com/vishnunew/flutter-mali-gles-freeze-repro. Both of these devices fall back to OpenGL

  11. b-luk commented on Nov 4, 2026

    @b-luk
    Contributor

    @vishnunew I have a potential fix for this at #195927, but we've been unable to repro the issue with the devices we have on hand. Are you able to try patching this PR and seeing if it fixes the issue on your device?

  12. added
    waiting for responseThe Flutter team cannot make further progress on this issue until the original reporter responds
    on Nov 4, 2026
  13. b-luk commented on Nov 7, 2026

    @b-luk
    Contributor

    I was able to get a moto g 5g (2022) to test with. I was able to repro the issue, and confirmed that it no longer repros with the fix.

  14. removed
    waiting for responseThe Flutter team cannot make further progress on this issue until the original reporter responds
    on Nov 7, 2026
  15. b-luk commented on Nov 10, 2026

    @b-luk
    Contributor

    Fixed by #195927

  16. dfdgsdfg commented on Nov 13, 2026

    @dfdgsdfg
    Contributor

    Adding a standalone native reproducer as a reference for this investigation and #195927:

    The native comparison keeps producer glFinish, immutable source lifetimes, software UI, and IO attachment/read A fixed. Only Raster's source changes: A in AA, B in AB.

    Physical device Driver AA: same source AB: distinct sources
    Galaxy A15 / Mali-G57 MC2 r32p1 Stalls after 7,344 completed IO reads 600 seconds; 56,560 IO reads
    Pixel 6 / Mali-G78 r38p1 Stalls after 416 completed IO reads 600 seconds; 83,632 IO reads

    In both AA captures, progress remains unchanged for over 30 seconds. The selected stacks show IO inside glReadPixels, Raster inside that generation's first glBindTexture, and a Mali backend waiting on a mutex. Diagnostic SIGABRT is intentional after the stall. AB also retains overlapping first-use host-call intervals and completes without a reported GL error.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

Labels

P1High-priority issues at the top of the work liste: impellerImpeller rendering backend issues and features requestsengineflutter/engine related. See also e: labels.needs repro infoAutomated crash report whose cause isn't yet knownplatform-androidAndroid applications specificallyteam-engineOwned by Engine teamtriaged-engineTriaged by Engine team

Type

No type

Projects

No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions