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[UIScene] Migration plan for FlutterSceneLifeCycleEngineRegistration #185702

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Description

@hellohuanlin

Use case

As discussed in #185689, FlutterSceneLifeCycleEngineRegistration's API can be error-prone.

If we adopt the proposal discussed in #185690, developers won't have to manually register/unregister the engines. However, it's already a public API, so we can't just remove it. We should come up with ways to phase it out without breaking existing client.

Proposal

We should be able to just make both register/unregister APIs no-op (to be confirmed), or just print out a warning.

Creating a separate issue here as a reminder that it's public API and we should carefully handle the transition and not to break existing client.

Activity

  1. added
    P2Important issues not at the top of the work list
    triaged-iosTriaged by iOS platform team
    on Apr 30, 2026
  2. github-actions commented on Oct 30, 2026

    @github-actions

    This thread has been automatically locked since there has not been any recent activity after it was closed. If you are still experiencing a similar issue, please open a new bug, including the output of flutter doctor -v and a minimal reproduction of the issue.

  3. locked as resolved and limited conversation to collaborators on Oct 30, 2026
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    P2Important issues not at the top of the work listplatform-iosiOS applications specificallyteam-iosOwned by iOS platform teamtriaged-iosTriaged by iOS platform team

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