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#183959 requests an SDF renderer for any path, but the realm of convex paths might have a simpler solution that Impeller can add by leveraging existing path transformation utilities such as the path shadow and path stroking code. Even if we don't implement a solution for all paths, a solution for convex paths may cover a large percentage of Flutter rendering and it may also provide a solutions for the basic shape primitives if no computational SDF function exists for them.
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[-]Develop a concave path SDF renderer[/-][+]Develop a convex path SDF renderer[/+]