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manipulate the fine width control around width = 2.0
notice that the width jumps.
description
This has to do with the following code, removing it removes the jump.
// If the screen space derivative is less than the stroke width,// only one pixel can be covered and shouldn't be faded.if (frag_info.stroked >0.0&&
pixel_derivative_sdf *2.0>= frag_info.stroke_width) {
sdf_distance =-frag_info.radius;
}
steps to reproduce
description
This has to do with the following code, removing it removes the jump.
video
circlesnap.mov
cc @walley892