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The engine tree is currently red on Linux linux_unopt with failures like:
�[0;33mNote: Google Test filter = Play/AiksTest.BackdropCountDownBackdropId/OpenGLES
�[m�[0;32m[==========] �[mRunning 1 test from 1 test suite.
�[0;32m[----------] �[mGlobal test environment set-up.
�[0;32m[----------] �[m1 test from Play/AiksTest
�[0;32m[ RUN ] �[mPlay/AiksTest.BackdropCountDownBackdropId/OpenGLES
../../../flutter/impeller/renderer/render_target.cc:66: Failure
Impeller Validation Error
Render target has incompatible texture types: Texture2DMultisample != Texture2D on target Color[0]=(Texture=(StorageMode=DeviceTransient,Type=Texture2DMultisample,Format=R8G8B8A8UNormInt,Size=(100, 100),MipCount=1,SampleCount=4,Compression=Lossless),ResolveTexture=(StorageMode=DevicePrivate,Type=Texture2D,Format=R8G8B8A8UNormInt,Size=(100, 100),MipCount=1,SampleCount=1,Compression=Lossless),LoadAction=Clear,StoreAction=MultisampleResolve,ClearColor=(R=0.0,G=0.0,B=0.0,A=0.0)),Depth=(Texture=(StorageMode=DeviceTransient,Type=Texture2D,Format=D24UnormS8Uint,Size=(100, 100),MipCount=1,SampleCount=1,Compression=Lossless),LoadAction=Clear,StoreAction=DontCare,ClearDepth=0.00),Stencil=(Texture=(StorageMode=DeviceTransient,Type=Texture2D,Format=D24UnormS8Uint,Size=(100, 100),MipCount=1,SampleCount=1,Compression=Lossless),LoadAction=Clear,StoreAction=DontCare,ClearStencil=0)
[1182/4418] Play/AiksTest.BackdropCountDownBackdropId/OpenGLES returned/aborted with exit code -11 (1215 ms)
On a (seemingly) unrelated change (https://github.com/flutter/engine/pull/56427/files). This is possibly caused by me upgrading the Linux image version.
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