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P1High-priority issues at the top of the work listHigh-priority issues at the top of the work listc: proposalA detailed proposal for a change to FlutterA detailed proposal for a change to Fluttere: impellerImpeller rendering backend issues and features requestsImpeller rendering backend issues and features requeststeam-engineOwned by Engine teamOwned by Engine teamtriaged-engineTriaged by Engine teamTriaged by Engine team
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In the vulkan we track the device buffers in the TrackedObjectsVK. This is superfluous since those objects are maintained by the HostBuffer. We should rely on the HostBuffer to keep them alive instead of spending the extra cycles bumping shared_ptr references and hashing. The one exception is that if a buffer is requested that is too large for the HostBuffer, that will have to be tracked.
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P1High-priority issues at the top of the work listHigh-priority issues at the top of the work listc: proposalA detailed proposal for a change to FlutterA detailed proposal for a change to Fluttere: impellerImpeller rendering backend issues and features requestsImpeller rendering backend issues and features requeststeam-engineOwned by Engine teamOwned by Engine teamtriaged-engineTriaged by Engine teamTriaged by Engine team