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P2Important issues not at the top of the work listImportant issues not at the top of the work listc: regressionIt was better in the past than it is nowIt was better in the past than it is nowe: device-specificOnly manifests on certain devicesOnly manifests on certain devicese: impellerImpeller rendering backend issues and features requestsImpeller rendering backend issues and features requestsengineflutter/engine related. See also e: labels.flutter/engine related. See also e: labels.platform-androidAndroid applications specificallyAndroid applications specificallyteam-engineOwned by Engine teamOwned by Engine teamtriaged-engineTriaged by Engine teamTriaged by Engine team
Description
Steps to reproduce
- Update Android Studio
- flutter channel master
- flutter upgrade
- Create new app (just a new flutter app)
- Run Android Emulator API 33
- Run newly created app
Expected results
Show default Flutter counter app
Actual results
Black Screen of ruining my business
Code sample
Code sample
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// TRY THIS: Try running your application with "flutter run". You'll see
// the application has a purple toolbar. Then, without quitting the app,
// try changing the seedColor in the colorScheme below to Colors.green
// and then invoke "hot reload" (save your changes or press the "hot
// reload" button in a Flutter-supported IDE, or press "r" if you used
// the command line to start the app).
//
// Notice that the counter didn't reset back to zero; the application
// state is not lost during the reload. To reset the state, use hot
// restart instead.
//
// This works for code too, not just values: Most code changes can be
// tested with just a hot reload.
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
useMaterial3: true,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({super.key, required this.title});
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// TRY THIS: Try changing the color here to a specific color (to
// Colors.amber, perhaps?) and trigger a hot reload to see the AppBar
// change color while the other colors stay the same.
backgroundColor: Theme.of(context).colorScheme.inversePrimary,
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
//
// TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint"
// action in the IDE, or press "p" in the console), to see the
// wireframe for each widget.
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headlineMedium,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: const Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
Screenshots or Video
Screenshots / Video demonstration
[Upload media here]
Logs
Logs
Launching lib/main.dart on sdk gphone64 x86 64 in debug mode...
Running Gradle task 'assembleDebug'...
Warning: SDK processing. This version only understands SDK XML versions up to 3 but an SDK XML file of version 4 was encountered. This can happen if you use versions of Android Studio and the command-line tools that were released at different times.
Checking the license for package Android SDK Build-Tools 33.0.1 in /home/gandalf/Android/Sdk/licenses
License for package Android SDK Build-Tools 33.0.1 accepted.
Preparing "Install Android SDK Build-Tools 33.0.1 v.33.0.1".
"Install Android SDK Build-Tools 33.0.1 v.33.0.1" ready.
Installing Android SDK Build-Tools 33.0.1 in /home/gandalf/Android/Sdk/build-tools/33.0.1
"Install Android SDK Build-Tools 33.0.1 v.33.0.1" complete.
"Install Android SDK Build-Tools 33.0.1 v.33.0.1" finished.
✓ Built build/app/outputs/flutter-apk/app-debug.apk
Installing build/app/outputs/flutter-apk/app-debug.apk...
I/flutter ( 7132): [IMPORTANT:flutter/shell/platform/android/android_context_vk_impeller.cc(60)] Using the Impeller rendering backend (Vulkan).
E/flutter ( 7132): [ERROR:flutter/impeller/renderer/backend/vulkan/android/ahb_texture_source_vk.cc(133)] Break on 'ImpellerValidationBreak' to inspect point of failure: Could not allocate device memory for external image : ErrorOutOfDeviceMemory
E/flutter ( 7132): [ERROR:flutter/impeller/renderer/backend/vulkan/swapchain/ahb/ahb_texture_pool_vk.cc(69)] Break on 'ImpellerValidationBreak' to inspect point of failure: Could not create hardware buffer texture source for swapchain image of size: (1080, 2337)
E/flutter ( 7132): [ERROR:flutter/impeller/renderer/backend/vulkan/android/ahb_texture_source_vk.cc(133)] Break on 'ImpellerValidationBreak' to inspect point of failure: Could not allocate device memory for external image : ErrorOutOfDeviceMemory
E/flutter ( 7132): [ERROR:flutter/impeller/renderer/backend/vulkan/swapchain/ahb/ahb_texture_pool_vk.cc(69)] Break on 'ImpellerValidationBreak' to inspect point of failure: Could not create hardware buffer texture source for swapchain image of size: (1080, 2337)
E/flutter ( 7132): [ERROR:flutter/impeller/renderer/backend/vulkan/android/ahb_texture_source_vk.cc(133)] Break on 'ImpellerValidationBreak' to inspect point of failure: Could not allocate device memory for external image : ErrorOutOfDeviceMemory
E/flutter ( 7132): [ERROR:flutter/impeller/renderer/backend/vulkan/swapchain/ahb/ahb_texture_pool_vk.cc(69)] Break on 'ImpellerValidationBreak' to inspect point of failure: Could not create hardware buffer texture source for swapchain image of size: (1080, 2337)
E/flutter ( 7132): [ERROR:flutter/impeller/renderer/backend/vulkan/android/ahb_texture_source_vk.cc(133)] Break on 'ImpellerValidationBreak' to inspect point of failure: Could not allocate device memory for external image : ErrorOutOfDeviceMemory
E/flutter ( 7132): [ERROR:flutter/impeller/renderer/backend/vulkan/swapchain/ahb/ahb_texture_pool_vk.cc(69)] Break on 'ImpellerValidationBreak' to inspect point of failure: Could not create hardware buffer texture source for swapchain image of size: (1080, 2337)
Debug service listening on ws://127.0.0.1:45215/5jb0aIHUbNQ=/ws
Syncing files to device sdk gphone64 x86 64...
I/silia.aaflutter( 7132): Compiler allocated 4533KB to compile void android.view.ViewRootImpl.performTraversals()
E/flutter ( 7132): [ERROR:flutter/impeller/renderer/backend/vulkan/swapchain/ahb/ahb_swapchain_impl_vk.cc(111)] Break on 'ImpellerValidationBreak' to inspect point of failure: Could not create AHB texture source.
E/flutter ( 7132): [ERROR:flutter/shell/gpu/gpu_surface_vulkan_impeller.cc(58)] No surface available.
E/flutter ( 7132): [ERROR:flutter/impeller/renderer/backend/vulkan/swapchain/ahb/ahb_swapchain_impl_vk.cc(111)] Break on 'ImpellerValidationBreak' to inspect point of failure: Could not create AHB texture source.
E/flutter ( 7132): [ERROR:flutter/shell/gpu/gpu_surface_vulkan_impeller.cc(58)] No surface available.
W/Parcel ( 7132): Expecting binder but got null!
E/flutter ( 7132): [ERROR:flutter/impeller/renderer/backend/vulkan/swapchain/ahb/ahb_swapchain_impl_vk.cc(111)] Break on 'ImpellerValidationBreak' to inspect point of failure: Could not create AHB texture source.
E/flutter ( 7132): [ERROR:flutter/shell/gpu/gpu_surface_vulkan_impeller.cc(58)] No surface available.
D/ProfileInstaller( 7132): Installing profile for br.com.xxxxxxx.aaflutterFlutter Doctor output
Doctor output
[✓] Flutter (Channel master, 3.26.0-1.0.pre.280, on Linux Mint 21.3 6.8.0-45-generic, locale en_US.UTF-8)
• Flutter version 3.26.0-1.0.pre.280 on channel master at /home/gandalf/development/flutter
• Upstream repository https://github.com/flutter/flutter.git
• Framework revision e6c955416d (37 minutes ago), 2024-09-30 20:20:08 -0400
• Engine revision bfb6dddb2b
• Dart version 3.6.0 (build 3.6.0-302.0.dev)
• DevTools version 2.40.0-dev.2
[✓] Android toolchain - develop for Android devices (Android SDK version 35.0.0)
• Android SDK at /home/gandalf/Android/Sdk
• Platform android-35, build-tools 35.0.0
• ANDROID_HOME = /home/gandalf/Android/Sdk
• Java binary at: /home/gandalf/development/android-studio/jbr/bin/java
• Java version OpenJDK Runtime Environment (build 17.0.11+0-17.0.11b1207.24-11852314)
• All Android licenses accepted.
[✗] Chrome - develop for the web (Cannot find Chrome executable at google-chrome)
! Cannot find Chrome. Try setting CHROME_EXECUTABLE to a Chrome executable.
[✓] Linux toolchain - develop for Linux desktop
• Ubuntu clang version 14.0.0-1ubuntu1.1
• cmake version 3.22.1
• ninja version 1.10.1
• pkg-config version 0.29.2
[✓] Android Studio (version 2024.1)
• Android Studio at /home/gandalf/development/android-studio
• Flutter plugin version 81.0.2
• Dart plugin can be installed from:
🔨 https://plugins.jetbrains.com/plugin/6351-dart
• Java version OpenJDK Runtime Environment (build 17.0.11+0-17.0.11b1207.24-11852314)
[✓] VS Code (version 1.93.1)
• VS Code at /var/lib/flatpak/app/com.visualstudio.code/x86_64/stable/active/files/extra/vscode
• Flutter extension version 3.94.0
[✓] Connected device (2 available)
• sdk gphone64 x86 64 (mobile) • emulator-5554 • android-x64 • Android 13 (API 33) (emulator)
• Linux (desktop) • linux • linux-x64 • Linux Mint 21.3 6.8.0-45-generic
[✓] Network resources
• All expected network resources are available.
! Doctor found issues in 1 category.sabinjose and waffiqaziz
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Labels
P2Important issues not at the top of the work listImportant issues not at the top of the work listc: regressionIt was better in the past than it is nowIt was better in the past than it is nowe: device-specificOnly manifests on certain devicesOnly manifests on certain devicese: impellerImpeller rendering backend issues and features requestsImpeller rendering backend issues and features requestsengineflutter/engine related. See also e: labels.flutter/engine related. See also e: labels.platform-androidAndroid applications specificallyAndroid applications specificallyteam-engineOwned by Engine teamOwned by Engine teamtriaged-engineTriaged by Engine teamTriaged by Engine team