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Black screen on NVIDIA drivers when using glBlitFramebuffer #152099

@bleroux

Description

@bleroux

Steps to reproduce

  1. Create a basic flutter: flutter create flutter_app
  2. Run it on Linux:
cd flutter_app
flutter run -d linux

Expected results

App is rendered correctly:

Capture d’écran du 2024-07-22 09-54-48

Actual results

The content of the app window is fully black:

image

Code sample

Code sample
import 'package:flutter/material.dart';

void main() {
  runApp(const MyApp());
}

class MyApp extends StatelessWidget {
  const MyApp({super.key});

  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        // This is the theme of your application.
        //
        // TRY THIS: Try running your application with "flutter run". You'll see
        // the application has a purple toolbar. Then, without quitting the app,
        // try changing the seedColor in the colorScheme below to Colors.green
        // and then invoke "hot reload" (save your changes or press the "hot
        // reload" button in a Flutter-supported IDE, or press "r" if you used
        // the command line to start the app).
        //
        // Notice that the counter didn't reset back to zero; the application
        // state is not lost during the reload. To reset the state, use hot
        // restart instead.
        //
        // This works for code too, not just values: Most code changes can be
        // tested with just a hot reload.
        colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
        useMaterial3: true,
      ),
      home: const MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  const MyHomePage({super.key, required this.title});

  // This widget is the home page of your application. It is stateful, meaning
  // that it has a State object (defined below) that contains fields that affect
  // how it looks.

  // This class is the configuration for the state. It holds the values (in this
  // case the title) provided by the parent (in this case the App widget) and
  // used by the build method of the State. Fields in a Widget subclass are
  // always marked "final".

  final String title;

  @override
  State<MyHomePage> createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  int _counter = 0;

  void _incrementCounter() {
    setState(() {
      // This call to setState tells the Flutter framework that something has
      // changed in this State, which causes it to rerun the build method below
      // so that the display can reflect the updated values. If we changed
      // _counter without calling setState(), then the build method would not be
      // called again, and so nothing would appear to happen.
      _counter++;
    });
  }

  @override
  Widget build(BuildContext context) {
    // This method is rerun every time setState is called, for instance as done
    // by the _incrementCounter method above.
    //
    // The Flutter framework has been optimized to make rerunning build methods
    // fast, so that you can just rebuild anything that needs updating rather
    // than having to individually change instances of widgets.
    return Scaffold(
      appBar: AppBar(
        // TRY THIS: Try changing the color here to a specific color (to
        // Colors.amber, perhaps?) and trigger a hot reload to see the AppBar
        // change color while the other colors stay the same.
        backgroundColor: Theme.of(context).colorScheme.inversePrimary,
        // Here we take the value from the MyHomePage object that was created by
        // the App.build method, and use it to set our appbar title.
        title: Text(widget.title),
      ),
      body: Center(
        // Center is a layout widget. It takes a single child and positions it
        // in the middle of the parent.
        child: Column(
          // Column is also a layout widget. It takes a list of children and
          // arranges them vertically. By default, it sizes itself to fit its
          // children horizontally, and tries to be as tall as its parent.
          //
          // Column has various properties to control how it sizes itself and
          // how it positions its children. Here we use mainAxisAlignment to
          // center the children vertically; the main axis here is the vertical
          // axis because Columns are vertical (the cross axis would be
          // horizontal).
          //
          // TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint"
          // action in the IDE, or press "p" in the console), to see the
          // wireframe for each widget.
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            const Text(
              'You have pushed the button this many times:',
            ),
            Text(
              '$_counter',
              style: Theme.of(context).textTheme.headlineMedium,
            ),
          ],
        ),
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: _incrementCounter,
        tooltip: 'Increment',
        child: const Icon(Icons.add),
      ), // This trailing comma makes auto-formatting nicer for build methods.
    );
  }
}

Screenshots or Video

No response

Logs

No error message when the application starts but when closing the window some errors are reported.

Logs
Connecting to VM Service at ws://127.0.0.1:42927/70kxXKz__Ds=/ws
Connected to the VM Service.

(flutter_investigation_app:46480): GLib-GObject-CRITICAL **: 14:22:03.665: invalid uninstantiatable type '<unknown>' in cast to 'GtkWidget'

(flutter_investigation_app:46480): GLib-GObject-CRITICAL **: 14:22:03.666: invalid uninstantiatable type '<unknown>' in cast to 'GtkWindow'

(flutter_investigation_app:46480): Gtk-CRITICAL **: 14:22:03.666: gtk_window_set_application: assertion 'GTK_IS_WINDOW (window)' failed
Lost connection to device.

Exited.

Flutter Doctor output

Doctor output
[✓] Flutter (Channel master, 3.24.0-1.0.pre.214, on Ubuntu 24.04 LTS 6.8.0-38-generic, locale fr_FR.UTF-8)
    • Flutter version 3.24.0-1.0.pre.214 on channel master at /home/bruno/Nevercode/flutter
    • Upstream repository [email protected]:NevercodeHQ/flutter.git
    • FLUTTER_GIT_URL = [email protected]:NevercodeHQ/flutter.git
    • Framework revision c63733310f (il y a 2 jours), 2024-07-20 19:26:30 -0400
    • Engine revision 207f088f73
    • Dart version 3.6.0 (build 3.6.0-55.0.dev)
    • DevTools version 2.37.1

[✓] Android toolchain - develop for Android devices (Android SDK version 34.0.0)
    • Android SDK at /media/oldhome/Android/Sdk
    • Platform android-34, build-tools 34.0.0
    • ANDROID_HOME = /media/oldhome/Android/Sdk
    • Java binary at: /media/oldhome/Produits/android-studio/jbr/bin/java
    • Java version OpenJDK Runtime Environment (build 17.0.10+0-17.0.10b1087.21-11572160)
    • All Android licenses accepted.

[✓] Chrome - develop for the web
    • Chrome at google-chrome

[✓] Linux toolchain - develop for Linux desktop
    • Ubuntu clang version 18.1.3 (1ubuntu1)
    • cmake version 3.28.3
    • ninja version 1.11.1
    • pkg-config version 1.8.1

[✓] Android Studio (version 2023.3)
    • Android Studio at /media/oldhome/Produits/android-studio
    • Flutter plugin can be installed from:
      🔨 https://plugins.jetbrains.com/plugin/9212-flutter
    • Dart plugin can be installed from:
      🔨 https://plugins.jetbrains.com/plugin/6351-dart
    • Java version OpenJDK Runtime Environment (build 17.0.10+0-17.0.10b1087.21-11572160)

[✓] VS Code (version 1.91.1)
    • VS Code at /snap/code/current/usr/share/code
    • Flutter extension version 3.92.0

[✓] Connected device (2 available)
    • Linux (desktop) • linux  • linux-x64      • Ubuntu 24.04 LTS 6.8.0-38-generic
    • Chrome (web)    • chrome • web-javascript • Google Chrome 126.0.6478.182

[✓] Network resources
    • All expected network resources are available.

• No issues found!

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    P2Important issues not at the top of the work listc: renderingUI glitches reported at the engine/skia or impeller rendering levelengineflutter/engine related. See also e: labels.r: fixedIssue is closed as already fixed in a newer versionteam-linuxOwned by the Linux platform teamtriaged-linuxTriaged by the Linux platform team

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