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flutter/engine
#51396Closed
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e: local-engine-developmentLocal builds of the engine working betterLocal builds of the engine working betterengineflutter/engine related. See also e: labels.flutter/engine related. See also e: labels.platform-macBuilding on or for macOS specificallyBuilding on or for macOS specificallyr: fixedIssue is closed as already fixed in a newer versionIssue is closed as already fixed in a newer versionteam-iosOwned by iOS platform teamOwned by iOS platform team
Description
When building local engine after changes FlutterMacOS.framework gets properly rebuilt, but FlutterMacOS.xcframework remains unchanged. This affects flutter run --local-engine=... for example.
> ls -l FlutterMacOS*
-rw-r--r-- 1 Matej staff 148 Mar 6 22:01 FlutterMacOS.stamp
FlutterMacOS.framework:
total 0
lrwxr-xr-x 1 Matej staff 29 Mar 6 22:01 FlutterMacOS -> Versions/Current/FlutterMacOS
lrwxr-xr-x 1 Matej staff 24 Mar 6 22:01 Headers -> Versions/Current/Headers
lrwxr-xr-x 1 Matej staff 24 Mar 6 22:01 Modules -> Versions/Current/Modules
lrwxr-xr-x 1 Matej staff 26 Mar 6 22:01 Resources -> Versions/Current/Resources
drwxr-xr-x 4 Matej staff 128 Mar 6 22:01 Versions
FlutterMacOS.xcframework:
total 8
-rw-r--r-- 1 Matej staff 741 Mar 6 11:24 Info.plist
drwxr-xr-x 3 Matej staff 96 Mar 6 11:24 macos-arm64
All files inside FlutterMacOS.xcframework are from 11:24, while current build finished at 22:01.
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e: local-engine-developmentLocal builds of the engine working betterLocal builds of the engine working betterengineflutter/engine related. See also e: labels.flutter/engine related. See also e: labels.platform-macBuilding on or for macOS specificallyBuilding on or for macOS specificallyr: fixedIssue is closed as already fixed in a newer versionIssue is closed as already fixed in a newer versionteam-iosOwned by iOS platform teamOwned by iOS platform team