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P2Important issues not at the top of the work listImportant issues not at the top of the work liste: impellerImpeller rendering backend issues and features requestsImpeller rendering backend issues and features requestsengineflutter/engine related. See also e: labels.flutter/engine related. See also e: labels.platform-androidAndroid applications specificallyAndroid applications specificallyteam-engineOwned by Engine teamOwned by Engine teamtriaged-engineTriaged by Engine teamTriaged by Engine team
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Error looks like this:
E/flutter (21891): [ERROR:flutter/impeller/base/validation.cc(49)] Break on 'ImpellerValidationBreak' to inspect point of failure:
E/flutter (21891): --- Vulkan Debug Report ----------------------------------------
E/flutter (21891): | Severity: Error
E/flutter (21891): | Type: { Validation }
E/flutter (21891): | ID Name: VUID-vkDestroyPipeline-pipeline-00765
E/flutter (21891): | ID Number: 1809638909
E/flutter (21891): | Queue Breadcrumbs: [NONE]
E/flutter (21891): | CMD Buffer Breadcrumbs: [NONE]
E/flutter (21891): | Related Objects: Device [12970367433631101008] [ImpellerDevice]
E/flutter (21891): | Trigger: Validation Error: [ VUID-vkDestroyPipeline-pipeline-00765 ] Object 0: handle = 0xb4000075ffe07050, name = ImpellerDevice, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0x6bdce5fd | Cannot call vkDestroyPipeline on VkPipeline 0x1500000000150[Pipeline Runtime Stage] that is currently in use by a command buffer. The Vulkan spec states: All submitted commands that refer to pipeline must have completed execution (https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#VUID-vkDestroyPipeline-pipeline-00765)
E/flutter (21891): -----------------------------------------------------------------
It doesn't seem to negatively impact rendering. I can trigger it pretty easily with https://github.com/dnfield/flutter_shader_demo - run the app with --enable-impeller (and make sure Vulkan gets used), then tap back and forth on the galaxy demo.
Adding the pipeline to the resource tracker would probably help this.
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P2Important issues not at the top of the work listImportant issues not at the top of the work liste: impellerImpeller rendering backend issues and features requestsImpeller rendering backend issues and features requestsengineflutter/engine related. See also e: labels.flutter/engine related. See also e: labels.platform-androidAndroid applications specificallyAndroid applications specificallyteam-engineOwned by Engine teamOwned by Engine teamtriaged-engineTriaged by Engine teamTriaged by Engine team