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flutter/engine
#44527Labels
P1High-priority issues at the top of the work listHigh-priority issues at the top of the work liste: impellerImpeller rendering backend issues and features requestsImpeller rendering backend issues and features requeststeam-engineOwned by Engine teamOwned by Engine teamtriaged-engineTriaged by Engine teamTriaged by Engine team
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This is primarily necessary for Vulkan but may help Metal too. Xcode does warn of late texture creation even though it is fairly fast. On Vulkan, even memory-less (lazily allocated device-transient textures) take a long time to allocate. This may possibly be because the virtual address space for the texture still needs to be reserved.
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P1High-priority issues at the top of the work listHigh-priority issues at the top of the work liste: impellerImpeller rendering backend issues and features requestsImpeller rendering backend issues and features requeststeam-engineOwned by Engine teamOwned by Engine teamtriaged-engineTriaged by Engine teamTriaged by Engine team