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[Impeller] Update impellerc to create fat shader blobs. #123741

@chinmaygarde

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@chinmaygarde

When targeting Android, the shader blobs must contain SPIRV as well OpenGL ES shaders along with the necessary metadata. impellerc must be able to generate fat shader blobs similar to the lipo tool for dylibs. We never had this issue with iOS/macOS because there is only the Metal backend.

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P2Important issues not at the top of the work liste: impellerImpeller rendering backend issues and features requestsengineflutter/engine related. See also e: labels.team-engineOwned by Engine teamtriaged-engineTriaged by Engine team

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