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P2Important issues not at the top of the work listImportant issues not at the top of the work listc: new featureNothing broken; request for a new capabilityNothing broken; request for a new capabilityc: proposalA detailed proposal for a change to FlutterA detailed proposal for a change to Fluttere: impellerImpeller rendering backend issues and features requestsImpeller rendering backend issues and features requestsengineflutter/engine related. See also e: labels.flutter/engine related. See also e: labels.
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Currently, a slow frame has to be captured manually in the Xcode GPU frame debugger for further analysis. This gets tedious and sometimes the frame rate is not consistent (even with the raster cache disabled). Metal allows for the programmatic capture of GPU workloads. Impeller must be able to capture problematic frames for offline analysis.
borjandev
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P2Important issues not at the top of the work listImportant issues not at the top of the work listc: new featureNothing broken; request for a new capabilityNothing broken; request for a new capabilityc: proposalA detailed proposal for a change to FlutterA detailed proposal for a change to Fluttere: impellerImpeller rendering backend issues and features requestsImpeller rendering backend issues and features requestsengineflutter/engine related. See also e: labels.flutter/engine related. See also e: labels.