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Support sync style GPU resident Picture.toImage in ImageShaders #105085

@dnfield

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@dnfield

It should be possible to add support for this, but in my initial stab at resolving #77289 and #13498 it's making the patch a bit more complicated. For now it's going to throw an exception if you try to use Picture.toGpuImage in an ImageShader, but can be fixed in a follow up with ImageShader code that respects the owning context of the supplied image.

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P2Important issues not at the top of the work lista: imagesLoading, displaying, rendering imagesengineflutter/engine related. See also e: labels.

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