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P2Important issues not at the top of the work listImportant issues not at the top of the work listc: contributor-productivityTeam-specific productivity, code health, technical debt.Team-specific productivity, code health, technical debt.engineflutter/engine related. See also e: labels.flutter/engine related. See also e: labels.team-engineOwned by Engine teamOwned by Engine teamtriaged-engineTriaged by Engine teamTriaged by Engine team
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Per a recent run, the //flutter/ci/lint.sh takes around ~27 mins to run over the entire codebase even though no source files were changed in that patch. Moreover, the linter goes over the files twice (at least) as the simulator variant is linted again (even though almost all the files are the same).
This step should ideally be a no-op but usually ends up taking over an hour.
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P2Important issues not at the top of the work listImportant issues not at the top of the work listc: contributor-productivityTeam-specific productivity, code health, technical debt.Team-specific productivity, code health, technical debt.engineflutter/engine related. See also e: labels.flutter/engine related. See also e: labels.team-engineOwned by Engine teamOwned by Engine teamtriaged-engineTriaged by Engine teamTriaged by Engine team