Skip to content

Commit 991cf41

Browse files
authored
disabled the impeller unit tests again (#40389)
1 parent c5cc217 commit 991cf41

1 file changed

Lines changed: 19 additions & 19 deletions

File tree

testing/run_tests.py

Lines changed: 19 additions & 19 deletions
Original file line numberDiff line numberDiff line change
@@ -445,25 +445,25 @@ def make_test(name, flags=None, extra_env=None):
445445
# TODO(117122): Re-enable impeller_unittests after shader compiler errors
446446
# are addressed.
447447
# Impeller tests are only supported on macOS for now.
448-
run_engine_executable(
449-
build_dir,
450-
'impeller_unittests',
451-
executable_filter,
452-
shuffle_flags,
453-
coverage=coverage,
454-
extra_env={
455-
# pylint: disable=line-too-long
456-
# See https://developer.apple.com/documentation/metal/diagnosing_metal_programming_issues_early?language=objc
457-
'MTL_SHADER_VALIDATION':
458-
'1', # Enables all shader validation tests.
459-
'MTL_SHADER_VALIDATION_GLOBAL_MEMORY':
460-
'1', # Validates accesses to device and constant memory.
461-
'MTL_SHADER_VALIDATION_THREADGROUP_MEMORY':
462-
'1', # Validates accesses to threadgroup memory.
463-
'MTL_SHADER_VALIDATION_TEXTURE_USAGE':
464-
'1', # Validates that texture references are not nil.
465-
}
466-
)
448+
# run_engine_executable(
449+
# build_dir,
450+
# 'impeller_unittests',
451+
# executable_filter,
452+
# shuffle_flags,
453+
# coverage=coverage,
454+
# extra_env={
455+
# # pylint: disable=line-too-long
456+
# # See https://developer.apple.com/documentation/metal/diagnosing_metal_programming_issues_early?language=objc
457+
# 'MTL_SHADER_VALIDATION':
458+
# '1', # Enables all shader validation tests.
459+
# 'MTL_SHADER_VALIDATION_GLOBAL_MEMORY':
460+
# '1', # Validates accesses to device and constant memory.
461+
# 'MTL_SHADER_VALIDATION_THREADGROUP_MEMORY':
462+
# '1', # Validates accesses to threadgroup memory.
463+
# 'MTL_SHADER_VALIDATION_TEXTURE_USAGE':
464+
# '1', # Validates that texture references are not nil.
465+
# }
466+
# )
467467

468468

469469
def parse_impeller_vulkan_filter():

0 commit comments

Comments
 (0)