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[impeller] runtime effect doesnt accept opacity #40579
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[impeller] runtime effect doesnt accept opacity #40579
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jonahwilliams:no_opacity-Inherit_runtime
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dnfield
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| } | ||
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| bool RuntimeEffectContents::CanAcceptOpacity(const Entity& entity) const { | ||
| return false; |
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Should this just default to returning false on the base class?
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It does, but not on color source. I'm somewhat indifferent, we're probably not going to add any more content types.
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Contents (false) -> ColorSource (true) -> RuntimeEffectContents(false).
Its sort of an odd hierarchy for sure
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[impeller] runtime effect doesnt accept opacity
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Noticed while bisecting other issues.