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@bdero bdero commented Feb 27, 2023

We're not using texture->texture blits anywhere yet, but there are a couple of paths that will benefit from this in EntityPass. For the GL backend, it's GLES3 only, so we need to fallback to slower paths when it's not available.

@bdero bdero self-assigned this Feb 27, 2023
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It looks like this pull request may not have tests. Please make sure to add tests before merging. If you need an exemption to this rule, contact Hixie on the #hackers channel in Chat (don't just cc him here, he won't see it! He's on Discord!).

If you are not sure if you need tests, consider this rule of thumb: the purpose of a test is to make sure someone doesn't accidentally revert the fix. Ask yourself, is there anything in your PR that you feel it is important we not accidentally revert back to how it was before your fix?

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@bdero bdero force-pushed the bdero/blit-device-capabilities branch from fc19e40 to edfedc5 Compare February 27, 2023 21:13
@bdero bdero added the autosubmit Merge PR when tree becomes green via auto submit App label Feb 27, 2023
@auto-submit auto-submit bot removed the autosubmit Merge PR when tree becomes green via auto submit App label Feb 27, 2023
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auto-submit bot commented Feb 27, 2023

auto label is removed for flutter/engine, pr: 39924, due to - The status or check suite Mac Host clang-tidy has failed. Please fix the issues identified (or deflake) before re-applying this label.

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