This repository was archived by the owner on Feb 25, 2025. It is now read-only.
(WIP) maintain ColorFilter construction details for embedding in DisplayList #31230
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An initial stab at maintaining data for ColorFilter objects in the engine's own data structures so that we can use it directly for optimizations. This code may serve as a prototype for how we keep our own data around for other structures like ImageFilter and Shaders.
Note that even if we deal with a part of the system that can only communicate to us via SkCanvas operations, we can still dig out the Blend and Matrix types of Color Filters when they get used in a DisplayList. Only the Srgb <-> Linear ColorFilters can get lost in that type of flow.