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Roll Skia from 1adcac5 to 024d42f (66 revisions)

https://skia.googlesource.com/skia.git/+log/1adcac52d64b..024d42fdd6bb

2020-06-04 [email protected] [canvaskit] roll v0.16.1
2020-06-04 [email protected] Direct3D: Create samplers and shaderResourceViews for textures.
2020-06-04 [email protected] Update GrVkImage setImageLayout to take a specific queue index.
2020-06-04 [email protected] Revert "apply SkOpts_skx approach to SkOpts_hsw"
2020-06-04 [email protected] Revert "finish new-style opts"
2020-06-04 [email protected] Don't leak ref returned by SkFontMgr::matchFamilyStyle.
2020-06-04 [email protected] Reland "Request specific ANGLE context versions."
2020-06-04 [email protected] [canvaskit] Fix JS representation of Color
2020-06-04 [email protected] SkRecord cleanup
2020-06-04 [email protected] Update Go Deps
2020-06-04 [email protected] Roll SwiftShader from 3ad285a60d82 to 0711869b5f20 (1 revision)
2020-06-04 [email protected] Roll dawn from 295a4177aebc to 783cd5a79c8a (24 revisions)
2020-06-04 [email protected] Roll Chromium from 065b0a7f68ea to 2f74454086a5 (474 revisions)
2020-06-04 [email protected] Roll ANGLE from 6c15816 to 989c790 (14 revisions)
2020-06-04 [email protected] add missing import for std::atomic
2020-06-04 [email protected] Remove SkAtlasTextTarget
2020-06-04 [email protected] finish new-style opts
2020-06-04 [email protected] Revert "Reland "Revert "Omit dead SkSL functions"""
2020-06-04 [email protected] move #include out of header
2020-06-03 [email protected] Fixing crash when some fonts are unresolved
2020-06-03 [email protected] Add clipShader with perspective GM
2020-06-03 [email protected] Divide by w for sample matrices
2020-06-03 [email protected] remove SubRun from addGlyphToAtlas
2020-06-03 [email protected] apply SkOpts_skx approach to SkOpts_hsw
2020-06-03 [email protected] Use correct transfer offset for GL_HALF_FLOAT_OES
2020-06-03 [email protected] Dawn: fix memory corruption in DawnTestContext.
2020-06-03 [email protected] [canvaskit] Publish v0.16.0
2020-06-03 [email protected] Fixed sample_matrix_constant GM
2020-06-03 [email protected] Fix comments for SkYUVColorSpace
2020-06-03 [email protected] Reland "Revert "Omit dead SkSL functions""
2020-06-03 [email protected] [canvaskit] Add JS optimization for int color
2020-06-03 [email protected] simplify loop in updateTextureCoordinates
2020-06-03 [email protected] [canvaskit] Make SkCanvas.drawColor/clear take SkColor4f
2020-06-03 [email protected] Always call release procs on SkSurface GPU factories
2020-06-03 [email protected] Only set GL tex base/max MIP level if supported
2020-06-03 [email protected] [canvaskit] Speculative fix for flaky dommatrix test
2020-06-03 [email protected] Revert "Revert "Omit dead SkSL functions""
2020-06-03 [email protected] Fix an "use-after-move" in SkFontMgr_custom_embedded.
2020-06-03 [email protected] Revert "Roll dawn from 295a4177aebc to adbf9153d909 (18 revisions)"
2020-06-03 [email protected] [canvaskit] Add flexibility to setColor API
2020-06-03 [email protected] [canvaskit] Change Malloc to return object instead of TypedArray
2020-06-03 [email protected] Update Go Deps
2020-06-03 [email protected] Roll Chromium from 0fa619691087 to 065b0a7f68ea (487 revisions)
2020-06-03 [email protected] Roll ANGLE from 77e5316 to 6c15816 (12 revisions)
2020-06-03 [email protected] Roll dawn from 295a4177aebc to adbf9153d909 (18 revisions)
2020-06-03 [email protected] Roll SwiftShader from 11dd7183c4d2 to 3ad285a60d82 (15 revisions)
...

https://skia.googlesource.com/skia.git/+log/1adcac52d64b..024d42fdd6bb

2020-06-04 [email protected] [canvaskit] roll v0.16.1
2020-06-04 [email protected] Direct3D: Create samplers and shaderResourceViews for textures.
2020-06-04 [email protected] Update GrVkImage setImageLayout to take a specific queue index.
2020-06-04 [email protected] Revert "apply SkOpts_skx approach to SkOpts_hsw"
2020-06-04 [email protected] Revert "finish new-style opts"
2020-06-04 [email protected] Don't leak ref returned by SkFontMgr::matchFamilyStyle.
2020-06-04 [email protected] Reland "Request specific ANGLE context versions."
2020-06-04 [email protected] [canvaskit] Fix JS representation of Color
2020-06-04 [email protected] SkRecord cleanup
2020-06-04 [email protected] Update Go Deps
2020-06-04 [email protected] Roll SwiftShader from 3ad285a60d82 to 0711869b5f20 (1 revision)
2020-06-04 [email protected] Roll dawn from 295a4177aebc to 783cd5a79c8a (24 revisions)
2020-06-04 [email protected] Roll Chromium from 065b0a7f68ea to 2f74454086a5 (474 revisions)
2020-06-04 [email protected] Roll ANGLE from 6c15816 to 989c790 (14 revisions)
2020-06-04 [email protected] add missing import for std::atomic
2020-06-04 [email protected] Remove SkAtlasTextTarget
2020-06-04 [email protected] finish new-style opts
2020-06-04 [email protected] Revert "Reland "Revert "Omit dead SkSL functions"""
2020-06-04 [email protected] move #include out of header
2020-06-03 [email protected] Fixing crash when some fonts are unresolved
2020-06-03 [email protected] Add clipShader with perspective GM
2020-06-03 [email protected] Divide by w for sample matrices
2020-06-03 [email protected] remove SubRun from addGlyphToAtlas
2020-06-03 [email protected] apply SkOpts_skx approach to SkOpts_hsw
2020-06-03 [email protected] Use correct transfer offset for GL_HALF_FLOAT_OES
2020-06-03 [email protected] Dawn: fix memory corruption in DawnTestContext.
2020-06-03 [email protected] [canvaskit] Publish v0.16.0
2020-06-03 [email protected] Fixed sample_matrix_constant GM
2020-06-03 [email protected] Fix comments for SkYUVColorSpace
2020-06-03 [email protected] Reland "Revert "Omit dead SkSL functions""
2020-06-03 [email protected] [canvaskit] Add JS optimization for int color
2020-06-03 [email protected] simplify loop in updateTextureCoordinates
2020-06-03 [email protected] [canvaskit] Make SkCanvas.drawColor/clear take SkColor4f
2020-06-03 [email protected] Always call release procs on SkSurface GPU factories
2020-06-03 [email protected] Only set GL tex base/max MIP level if supported
2020-06-03 [email protected] [canvaskit] Speculative fix for flaky dommatrix test
2020-06-03 [email protected] Revert "Revert "Omit dead SkSL functions""
2020-06-03 [email protected] Fix an "use-after-move" in SkFontMgr_custom_embedded.
2020-06-03 [email protected] Revert "Roll dawn from 295a4177aebc to adbf9153d909 (18 revisions)"
2020-06-03 [email protected] [canvaskit] Add flexibility to setColor API
2020-06-03 [email protected] [canvaskit] Change Malloc to return object instead of TypedArray
2020-06-03 [email protected] Update Go Deps
2020-06-03 [email protected] Roll Chromium from 0fa619691087 to 065b0a7f68ea (487 revisions)
2020-06-03 [email protected] Roll ANGLE from 77e5316 to 6c15816 (12 revisions)
2020-06-03 [email protected] Roll dawn from 295a4177aebc to adbf9153d909 (18 revisions)
2020-06-03 [email protected] Roll SwiftShader from 11dd7183c4d2 to 3ad285a60d82 (15 revisions)
2020-06-03 [email protected] Make add_glyph_to_atlas a method
2020-06-03 [email protected] Check for deferred saves in SkCanvas::clipShader
2020-06-02 [email protected] Android test to depend on icu and harfbuzz.
2020-06-02 [email protected] Check for sync extensions only on correct context types
2020-06-02 [email protected] Revert "Revert "gms for SkParagraph""
2020-06-02 [email protected] does -fms-compatibility-version=19 still matter?
2020-06-02 [email protected] Make strike fields private
2020-06-02 [email protected] A example of 3D rotation that shows a quotation with all the glyphs rotated.
2020-06-02 [email protected] Add localmatrix w/ perspective GM
2020-06-02 [email protected] For custom vector/normal/position attrs, let marker ID 0 mean CTM
2020-06-02 [email protected] Dawn: fix MSC build.
2020-06-02 [email protected] roll clang_win
2020-06-02 [email protected] Add headers to SkSL GN file.
2020-06-02 [email protected] Remove ineffective lazy field fMetricsAndImages
2020-06-02 [email protected] add Fuchsia condition results for G3 build
2020-06-02 [email protected] Remove submit from async read pixels. User must submit.
2020-06-02 [email protected] Remove ES3 context requirement to use rectangle textures with ANGLE.
2020-06-02 [email protected] Make GrContextThreadSafeProxy not a GrContext_Base
2020-06-02 [email protected] Add support for vk image sharing mode and handle queues xfers correctly.
2020-06-02 [email protected] Add threshold for partitioning blur draws

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/skia-flutter-autoroll
Please CC [email protected] on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
@skia-flutter-autoroll skia-flutter-autoroll added the waiting for tree to go green This PR is approved and tested, but waiting for the tree to be green to land. label Jun 4, 2020
@fluttergithubbot fluttergithubbot merged commit d3427dd into flutter:master Jun 4, 2020
engine-flutter-autoroll added a commit to engine-flutter-autoroll/flutter that referenced this pull request Jun 4, 2020
engine-flutter-autoroll added a commit to engine-flutter-autoroll/flutter that referenced this pull request Jun 4, 2020
engine-flutter-autoroll added a commit to engine-flutter-autoroll/flutter that referenced this pull request Jun 4, 2020
engine-flutter-autoroll added a commit to engine-flutter-autoroll/flutter that referenced this pull request Jun 5, 2020
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