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base repository: flutter/engine
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  • 2 commits
  • 2 files changed
  • 2 contributors

Commits on Sep 27, 2024

  1. Make arm64 iOS simulator local engine build unopt (#55493)

    Most iOS embedder developers rely on two simulator builds:
    * ios_debug_sim_unopt (for simulators on x64 hosts)
    * ios_debug_sim_unopt_arm64 (for simulators on arm64 hosts)
    
    We specify these two builds, for example, in our iOS unit test Xcode project `testing/ios/IosUnitTests/Tests/FlutterEngineConfig.xcconfig`.
    
    Currently `local_engine.json` specifies two simulator builds:
    * ios_debug_sim_unopt (for simulators on x64 hosts)
    * ios_debug_sim_arm64 (for simulators on arm64 hosts)
    
    While the x64 build specifies the `--unoptimized` flag, the arm64 build does not, which is problematic for those wanting to use both `et` and run the iOS unit tests.
    
    This adds the `--unoptimized` flag for consistency with prevailing practice among iOS embedder developers.
    
    [C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
    cbracken authored Sep 27, 2024
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