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base repository: flutter/engine
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compare: 932c55025b87
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  • 1 commit
  • 5 files changed
  • 1 contributor

Commits on Apr 8, 2024

  1. Remove #if SHELL_ENABLE_METAL checks in darwin code (#51947)

    Same as #51636 except:
    
    1. The original change caused scuba changes because those simulators are running on Macs without GPU passthrough, and so fallback to software rendering when `MTLCreateSystemDefaultDevice()` fails.  Re-add that `MTLCreateSystemDefaultDevice` check
    
    https://github.com/flutter/engine/pull/51636/files#diff-1db60a8a74c1cfb40c970541dd1f7f0f6301853a2ba17451f5117f154036d732L22-L31
    
    2. Set `enable_metal` to always true for `macos/BUILD.gn`
     
    [C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
    jmagman authored Apr 8, 2024
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