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Feat/spine bundle#154

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fanmingfei merged 12 commits intodevfrom
feat/spine-bundle
Nov 23, 2021
Merged

Feat/spine bundle#154
fanmingfei merged 12 commits intodevfrom
feat/spine-bundle

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Please check if the PR fulfills these requirements

  • The commit message follows our guidelines
  • Tests for the changes have been added (for bug fixes / features)
  • Docs have been added / updated (for bug fixes / features)

What kind of change does this PR introduce? (Bug fix, feature, docs update, ...)

What is the current behavior? (You can also link to an open issue here)

What is the new behavior (if this is a feature change)?

Does this PR introduce a breaking change? (What changes might users need to make in their application due to this PR?)

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@fanmingfei fanmingfei linked an issue Nov 4, 2021 that may be closed by this pull request
@terrykingcha
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Done

@fanmingfei fanmingfei merged commit 1a7a497 into dev Nov 23, 2021
@fanmingfei fanmingfei linked an issue Nov 26, 2021 that may be closed by this pull request
fanmingfei added a commit that referenced this pull request Nov 3, 2024
* fix: Object.values

* release: v1.1.1-fix.0

* fix: change error to console (#155)

* Feat/spine bundle (#154)

* fix: iife name

* release: v1.2.2-alpha.0

* release: v1.2.2-alpha.1

* fix: add _EVA_IIFE_ const

* feat: spine通用

* feat: spine40

* fix: comment

* fix: update example

* fix: const to var in spine js file

* enhance d.ts

* 放宽测试用例

* release: v1.2.2-type.0

Co-authored-by: aspsnd <[email protected]>

* Fix/iife (#153)

* fix: iife name

* release: v1.2.2-alpha.0

* release: v1.2.2-alpha.1

* fix: add _EVA_IIFE_ const

* feat: frame info &  stop at last frame (#151)

* - feat: frame info
- feat: stop at last frame

* fix: use forward to stop at last frame

* release: v1.2.2-alpha.0

* release: v1.2.2-alpha.2

* add localPosition on event data (#158)

* add localPositino on event data

* replace target with container

* release: v1.2.2-type.1

* Fix/frame (#159)

* - feat: frame info
- feat: stop at last frame

* fix: use forward to stop at last frame

* fix: sprite animation forwards

* Feat/ali miniprogram (#156)

* release: v1.0.3-mini.1

* release: v1.0.3-mini.2

* add node resolve for miniprogram format

* bundle resolve-loader to miniprogram format

* release: v1.0.3-mini.3

* fix: export error in miniprogram adapter

* update miniprogram export

* fix: import PIXI from miniprogram-pixi

* release: v1.0.3-mini.4

* fix: export pixi.js obj from miniprogram-pixi

* release: v1.0.3-mini.5

* release: v1.0.3-mini.6

* fix: update miniprograme build

* release: v1.1.2-mini.0

* release: v1.1.2-mini.1

* fix: update

* release: v1.1.2-mini.2

* release: v1.1.2-mini.3

* fix: miniprogram autostart bug

* fix: add property at pixi

* release: v1.2.2-mini.0

* fix:

* release: v1.2.2-mini.1

* fix: add pixi export

* release: v1.2.2-mini.2

* release: v1.2.2-mini.3

* fix: reverse temp

Co-authored-by: lidongjies <[email protected]>

* fix: remove package-lock.json

* release: v1.2.2-alpha.3

* fix: qrcode (#162)

* fix: qrcode

* fix: update

* Fix/125 (#164)

* fix: iife name

* release: v1.2.2-alpha.0

* release: v1.2.2-alpha.1

* fix: add _EVA_IIFE_ const

* feat: spine通用

* feat: spine40

* fix: comment

* fix: update example

* fix: const to var in spine js file

* enhance d.ts

* 放宽测试用例

* release: v1.2.2-type.0

* fix:#125

* test play spine

* use quene to control play action

* make it current when change spine.resource

Co-authored-by: fanmingfei <[email protected]>

* fix: resource can't loaded (#165)

* release: v1.2.2-alpha.4

* fix: update spine dependencies

* fix: add protect (#166)

* fix: protect
* fix: merge condition

* release: v1.2.2-alpha.5

* fix: remove symbol (#167)

* release: v1.2.2-alpha.6

* release: v1.2.2

* docs: Update Readme Logo

* fix: observer (#168)

* test: componentObserver

* release: v1.2.3

* fix: lottie destroy

* fix: dragonbone ticker

* fix: Keeping the behavior  of v1.2.1

* fix: update comment

* release: v1.2.4

* fix: throw error addComponent to a destroyed gameObject (#174)

* release: v1.2.5

* docs: update changelog url

* Update README.md

* Update README_CN.md

* fix: package keyword

* release: v1.2.6-alpha.0 (#185)

* release: v1.2.6

* fix: export settings/UPDATE_PRIORITY from miniprogram-pixi (#184)

* Fix/bad component resource (#183)

* fixbug on img

* fix: #170

* 删除测试样例

* fix: remove destroyed in component

* fix: gameObject.id original

* fix: revert lint

Co-authored-by: fanmingfei <[email protected]>

* Fix/stats (#178)

* add stats dw and tc panel

* add stats example

* Update StatsSystem.ts

修复开启监控才接入hook的问题

* release: v1.2.7

* fix #200 (#201)

* fix #200

* release: v1.2.8-fix.1

* fix(core): fix typo for enableScroll of RendererSystemParams (#206)

* Fix/mask (#199)

* fix: mask change error

* fix: remove debug

* fix dragonbone ticker

* release: v1.1.1-fix.2

* release: v1.1.1-fix.3

* update version

* fix dragonbone ticker

* add clean script

* add clean prebuild scripts

* feat: update version

* resturcturing the process of building

* fix img destroy

* add lerna scripts && update package scaffold script

* fix conflict

* release: v1.2.8-alpha.0

* release 1.2.8

* fix: In multi scene,white screen while use stats plugin #204 (#219)

ok

---------

Co-authored-by: aspsnd <[email protected]>
Co-authored-by: aspsnd <[email protected]>
Co-authored-by: lidongjies <[email protected]>
Co-authored-by: Chrise <[email protected]>
Co-authored-by: 金擘 <[email protected]>
Co-authored-by: zfkun <[email protected]>
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Successfully merging this pull request may close these issues.

支持 spine 4.0 并且把几个spine的公用文件提取 扩展 d.ts

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