Allow moving existing widgets to the top of interaction stack#7805
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Allow moving existing widgets to the top of interaction stack#7805
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lucasmerlin
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Jan 2, 2026
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| layer_widgets.remove(*idx_in_layer); | ||
| *idx_in_layer = layer_widgets.len(); | ||
| layer_widgets.push(*existing); |
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layer_widgets.remove changes the index of the following widgets in this layer, meaning they now have the wrong index in the by_id map 😕
This should be the cause of #7812
emilk
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Jan 5, 2026
* closes #7812 * related #7805 That pr introduced a bug that caused a mismatch in the `by_layer` / `by_id` widget rects. This should fix it by updating the index of all following widgets. Not super pretty and efficient, but I'm not sure if there's a better way. Maybe we could also just leave a "tombstone" / duplicate there in the by_layer map so we don't need to update the indexes?
Masterchef365
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Apr 3, 2026
…7805) This adds `Ui::interact_opt` which is a version of `Ui::interact` that lets you specify that if this widget already exists, it should be moved to the top of the interaction stack. This lets you easily more easily "read a response from the future", by simply calling interact twice, instead of calling `Context::read_response`.
Masterchef365
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to Masterchef365/egui
that referenced
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Apr 3, 2026
* closes emilk#7812 * related emilk#7805 That pr introduced a bug that caused a mismatch in the `by_layer` / `by_id` widget rects. This should fix it by updating the index of all following widgets. Not super pretty and efficient, but I'm not sure if there's a better way. Maybe we could also just leave a "tombstone" / duplicate there in the by_layer map so we don't need to update the indexes?
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This adds
Ui::interact_optwhich is a version ofUi::interactthat lets you specify that if this widget already exists, it should be moved to the top of the interaction stack.This lets you easily more easily "read a response from the future", by simply calling interact twice, instead of calling
Context::read_response.