Describe the bug
If I add a text edit, then a scroll area, typing in the text edit moves the position of the scroll area.
E.g.

To Reproduce
Sample program...
use eframe::egui::{self, ScrollArea};
fn main() {
let native_options = eframe::NativeOptions::default();
eframe::run_native("My egui App", native_options, Box::new(|cc| Box::new(MyEguiApp::new(cc))));
}
#[derive(Default)]
struct MyEguiApp {
input: String,
}
impl MyEguiApp {
fn new(cc: &eframe::CreationContext<'_>) -> Self {
// Customize egui here with cc.egui_ctx.set_fonts and cc.egui_ctx.set_visuals.
// Restore app state using cc.storage (requires the "persistence" feature).
// Use the cc.gl (a glow::Context) to create graphics shaders and buffers that you can use
// for e.g. egui::PaintCallback.
Self::default()
}
}
impl eframe::App for MyEguiApp {
fn update(&mut self, ctx: &egui::Context, frame: &mut eframe::Frame) {
egui::CentralPanel::default().show(ctx, |ui| {
ui.text_edit_singleline(&mut self.input);
ScrollArea::vertical()
.show(ui, |ui| {
for i in 0..100 {
ui.label(format!("test{}", i));
}
});
});
}
}
Expected behavior
Scroll area stays fixed when typing in adjacent boxes
Desktop (please complete the following information):
- OS: Linux, observed on both Ubuntu 20.04 and Arch Linux
Additional context
- Typing when the text edit is not selected does not move the scroll area
- I tried a few workarounds thinking that it might be related to internal state from the text edit leaking into the scroll area
- Adding id sources to the text edit or the scroll area didn't seem to help
- Wrapping the text edit within a sub-ui with ui.allocate_rect also doesn't resolve the issue
Describe the bug

If I add a text edit, then a scroll area, typing in the text edit moves the position of the scroll area.
E.g.
To Reproduce
Sample program...
Expected behavior
Scroll area stays fixed when typing in adjacent boxes
Desktop (please complete the following information):
Additional context