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Description
Mean Points, this is just info we are not looking for a fix (at this time) as we are busy with other things with our community. except DR Seuss which is on hold at this time.
We are working around FunkyFr3sh code with our own code for compatibility degrade. we do at occasionally might use DxWrapper unless it breaks Vista. We cannot fully support or endorse as we do have a mac rework division. We only know 2 wrappers with support like FunkyFr3sh (cnc-ddraw) or wine d3d our community is using.
Just skip to 3 if you don’t want the details.
1
Dr Seuss is a complete loss to all emulators with unclear workarounds.
Most likely is suppose work but don’t DirectX 1-7, DxWnd. Nglide, DxWeapper, DdrawCompat, cnc-ddraw, DXGL, Glidos, dgVoodoo, OpenGlide, psVoodoo, glraage, Rready, Xoutput, DSOAL,
even these emulators, that we tested ware made for DirectX 8 & above, DgVoodoo2, D8VK, DXVK, WineD3D, VKD3D-Proton, vkd3d, d3d8to9. Mesa3D for Windows + Mwsainjector, grvk.
as for cnc-ddraw, even if FunkyFr3sh did manage to work. They are some Dr Seuss games that can’t work due to direct3d 2-7, which DxWrapper, is the most likely candidate for a fix. as FunkyFr3sh appears or at less know the developer allthough we don't understand the connection of the 2.
2
DdrawCompat, clams to support Vista but based on our limited testing starting around 0.4.0 we dont thick that is the case although (extended kernel works). this developer might be mistaken. unless we are at fault.
We are a community of 38 people, 2 people on the team of which have windows vista with 2 partitions.
Person 1 with 2 500 gags partitions with Vista. Persian 2 Windows 7 & Server 2008 web edition.
Person 1 specs have with intel HD graphics 4000. support features open GL 3.3 with direct3d 11 support.
1st partition: Vista with clean 2017 Eos. 2nd partition: Vista with server 2008 updates. prerequisites
Step 1: prerequisites LegacyUpdate-1.9.exe
These below is for server updates.
step 2: KB4493730 and KB4474419
step 3: Vista_SHA2_WUC, & WU_DataStore_Fix, install as Mach or all updates from https://support.microsoft.com/en-us/topic/january-9-2024-kb5034173-monthly-rollup-88eb4c50-8e48-4443-ab60-8e0f6e24e4df
step 4: newer mouthy rollups not included in windows update
person 2: same as 1 above except this person is mostly using Windows 7. Sometimes Server 2008 sp3 web with NVIDIA graphics 1060. for compatibility testing if person 1 fails due to features. as a bonus has open gl 4.6 support.
in other words, if you're planning to add newer DdrawCompat It will most likely fail or kill Vista altogether even than it does not work with Virtualization hypervisor which makes our jobs harder as our community is still targeting Vista.
3
Mean points conclusion, originally our community was made in 2018 to rework the learning company installers for 64-bit windows. In 2020, we were expending to other games like jump start -others. We started manipulating the learning company engine, even others. We have since windows 11 seen that manipulating the engine can go so far. Originally, we did look at the narzoul code originally, but we don’t feel comfortable or safe, as we have occasionally occurred very scary bugs mostly on Vista & 7 even from the community, that is why we choice FunkyFr3sh By default. as for DxWrapper only if we have no other option, Like direct 3d. Even than we will never use DdrawCompat code for stability,
At the end of the day this is your project Our community despite seeing github issues, we never had a problem or issue with vista under DxWrapper. It might be because we are remastering educational games engine. Which is simpler engine being our guess. unlike DdrawCompat at less you're not going out of your way to break Vista. If you can or know anybody to figure out DR Seuss, please due. we have to tell people windows me, no amount of manipulating the engine (we tried since 2018) or 3rd party intervention will work (recently tried with cnc-ddraw even DxWrapper. all 38 people completely given up 4 days ago. Who knows maybe years down the line that DxWrapper or cnc-ddraw can figure this out.