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Description
- Electron version: 1.7.x
- Operating system: Windows 10 (1703 OS Build 15063.540)
Expected behavior
Getting the position of a window and setting it should not change its size.
Actual behavior
Size of the window increases by 1px on external monitor.
How to reproduce
- connect a secondary monitor that is larger to the right of the primary monitor
- run below code and move the window to the secondary monitor
- watch the window getting larger by 1px every 2 seconds
My monitor setup is like the following (secondary monitor is larger):
Code:
const { app, BrowserWindow } = require('electron')
const path = require('path')
const url = require('url')
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let win
function createWindow() {
// Create the browser window.
win = new BrowserWindow({ width: 800, height: 600 })
setInterval(function () {
let pos = win.getPosition();
win.setPosition(pos[0], pos[1]);
}, 2000);
// and load the index.html of the app.
win.loadURL(url.format({
pathname: path.join(__dirname, 'index.html'),
protocol: 'file:',
slashes: true
}))
// Open the DevTools.
win.webContents.openDevTools()
// Emitted when the window is closed.
win.on('closed', () => {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
win = null
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (win === null) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.Reactions are currently unavailable
