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@GiantBlargg GiantBlargg commented Feb 18, 2025

glFinish waits until rendering is complete.
This should only be required on single buffered output which I don't think we have.

Removing it improves performance on (very) low end hardware.

glFinish waits until rendering is complete, there usually isn't a good reason to do this.
Removing it improves performance on (very) low end hardware.
@alula alula merged commit 50cd0e5 into doukutsu-rs:master Feb 22, 2025
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alula commented Mar 12, 2025

this apparently was already fixed in the refactor branch by the way (lmao)

@alula alula mentioned this pull request Sep 19, 2025
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2 participants