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Fix behavior of (uint)val in Mono to saturating behavior #100368

@khushal1996

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@khushal1996

This issue is created to track the discussion in the comment --> #97529 (comment)
PR #97529 changes the behavior of floating point to integer conversions on x86/x64. It allows the conversions to follow saturating behavior which .NET wants to standardize on.

Link to the failing build --> https://github.com/dotnet/runtime/pull/97529/checks?check_run_id=23012453843

@fanyang-mono for tracking this issue.

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