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@jkoritzinsky
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  • Define a SetupRoot MSBuild property to represent the root of the core-setup repo. It will point to the root folder of the core-setup files in the consolidated repo.
  • Make some projects SDK projects so they pull in Directory.Build.props/Directory.Build.targets.
  • Make the root directory configurable for the native build.
  • Rename LICENSE.TXT to LICENSE to match the final name in the consolidated repo.
  • Add MSBuild property definitions to configure the Microsoft.DotNet.Build.Tasks.SharedFramework.Sdk for this repo and the consolidated repo.

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@dagood dagood left a comment

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Scanned through it again, LGTM. 🎉

@jkoritzinsky
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Looks like I might have missed a spot in the Arcade SDK. I'll put out a PR there to fix the issue.

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Actually the SDK version hasn't been updated yet. That should be automatic... I'll update it manually.

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dagood commented Oct 18, 2019

Hmm... I submitted a PR to Maestro++ a while ago to enable auto-updates for this SDK. I'll see why that isn't (apparently) working. dotnet/arcade-services#662

@jkoritzinsky jkoritzinsky merged commit 96ec25a into dotnet:master Oct 18, 2019
@jkoritzinsky jkoritzinsky deleted the backport-consolidation-merge branch October 18, 2019 22:21
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@ViktorHofer ViktorHofer left a comment

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LGTM. Thanks a lot for the quick backporting.

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The renaming of the LICENSE.TXT to LICENSE needs to be revert asap if the Microsoft.NETCore.App assets (package, ...) are hard-linking to this file. cc @dagood @jkoritzinsky

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we can keep the LICENSE.TXT name anyway, initially I thought the renaming is necessary for GH to detect the right license but that was wrong.

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dagood commented Oct 22, 2019

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