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base repository: dotnet/arcade
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head repository: dotnet/arcade
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compare: 8adf115288
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- 6 commits
- 6 files changed
- 5 contributors
Commits on Dec 11, 2025
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Apply CDN URL substitution to asset locations stored in BAR (#16392)
Co-authored-by: copilot-swe-agent[bot] <[email protected]> Co-authored-by: mmitche <[email protected]>
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Commits on Dec 12, 2025
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Fix inter-branch merge workflow ResetToTargetPaths functionality (#16395
) Co-authored-by: copilot-swe-agent[bot] <[email protected]> Co-authored-by: mmitche <[email protected]>
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Update all vs2019 image usage in eng/common and eng/ templates to vs2…
…022 (#16407) Co-authored-by: copilot-swe-agent[bot] <[email protected]> Co-authored-by: mmitche <[email protected]>
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Refactor vsRequirements assignment logic in tools.ps1
Because 17.14 went stable, we needed a way to run vswhere, find the VS node, and enable preview SDKs. Noah found a way to do this but he had to modify tools.ps1 because the SDK repo didn't have a VS node in our global.json https://github.com/dotnet/sdk/pull/51558/files#diff-72b8f8e899b94872c6ead31fd06ec109da15bcb9ad2af6e78103d6763a31c637 Porting his change here to see if folks want this centrally. Alternatively, I'm trying adding the vs node to global.json to see if it unblocks us.
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