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Switch to the new Mono.Unix nuget
The nuget replaces older `Mono.Posix-NETStandard` one and makes it possible to build LibZipSharp using `dotnet` on Unix.
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LibZipSharp.UnitTest/LibZipSharp.UnitTest.csproj

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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.3" />
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<PackageReference Include="Xamarin.LibZipSharp" Version="$(_LibZipSharpNugetVersion)" Condition="'$(ReferenceNuget)' == 'True'" />
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<PackageReference Include="NUnit.ConsoleRunner" Version="3.11.1" />
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<PackageReference Include="Mono.Posix.NETStandard" Version="1.0.0" />
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<PackageReference Include="Mono.Unix" Version="$(_MonoPosixNugetVersion)" />
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</ItemGroup>
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<ItemGroup>

LibZipSharp.props

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<_LibZipSharpNugetVersion>2.0.0</_LibZipSharpNugetVersion>
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<_NativeBuildDir>$(MSBuildThisFileDirectory)lzsbuild</_NativeBuildDir>
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<_ExternalDir>$(MSBuildThisFileDirectory)external</_ExternalDir>
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<_MonoPosixNugetVersion>7.0.0-alpha.21276.2</_MonoPosixNugetVersion>
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<UseXZ Condition=" '$(UseXZ)' == '' ">false</UseXZ>
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</PropertyGroup>
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</Project>

LibZipSharp/Mono.Posix/Mono.Unix.Native/Errno.cs

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LibZipSharp/Mono.Posix/Mono.Unix.Native/FileNameMarshaler.cs

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LibZipSharp/Mono.Posix/Mono.Unix.Native/FilePermissions.cs

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