Fix bug that prevented new blocks to update tip during mixing #706
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Ugh.. I think I finally found it (again, but this time it should be the very last time) :)
The issue was caused by
pnode->fDisconnect = trueinCMasternodeMan::ProcessMasternodeConnections().ConnectNode()increments reference count and we should just decrease it (via callingRelease()) at the right time instead of changing flag directly. Otherwise some cleanup code was never triggered and we were stalling forever. To avoid situation when we could decrease it multiple times (which not only doesn't make sense but also that would trigger assert), flagpnode->fDarkSendMastershould also be set tofalse.I also added
Release()to some other parts of our code and fixed the wayConnectNode()is called there (true->false, see notes at https://github.com/dashpay/dash/compare/v0.12.1.x...UdjinM6:fixNoNewBlocks?expand=1#diff-1a8b9d1ad0a6fda5e751286c73102fc2R358)