DART (Dynamic Animation and Robotics Toolkit) is an open-source library that provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. Renowned for its accuracy and stability, DART utilizes generalized coordinates to represent articulated rigid body systems and employs Featherstone's Articulated Body Algorithm to compute motion dynamics.
- Accuracy & Stability — Featherstone's Articulated Body Algorithm with proven numerical stability
- Unified Format Support — Load URDF, SDF, MJCF, and SKEL models through a single API
- Full-featured Collision — Multiple collision detection backends (FCL, Bullet, ODE)
- Constraint Dynamics — Joint limits, contacts, and closed-loop constraints solved together
- Cross-platform — Linux, macOS, Windows with Python bindings included
- Battle-tested — Powers Gazebo, research labs, and production systems worldwide
Python
import dartpy as dart
world = dart.World()
# Load a robot from URDF
urdf = dart.io.UrdfParser()
robot = urdf.parseSkeleton("dart://sample/urdf/KR5/KR5 sixx R650.urdf")
world.addSkeleton(robot)
# Simulate 100 steps
for _ in range(100):
world.step()
print(f"Positions: {robot.getPositions()}")C++
#include <dart/dart.hpp>
int main() {
auto world = dart::simulation::World::create();
// Load a robot from URDF
auto robot = dart::io::urdf::readSkeleton("path/to/robot.urdf");
world->addSkeleton(robot);
// Simulate 100 steps
for (int i = 0; i < 100; ++i) {
world->step();
std::cout << "Positions: " << robot->getPositions().transpose() << "\n";
}
return 0;
}| Method | Command |
|---|---|
| uv (preferred) | uv add dartpy |
| pip | pip install dartpy |
| pixi | pixi add dartpy |
| conda | conda install -c conda-forge dartpy |
| Platform | Command |
|---|---|
| Cross-platform (recommended) | pixi add dartsim-cpp or conda install -c conda-forge dartsim-cpp |
| Ubuntu | sudo apt install libdart-all-dev |
| Arch Linux | yay -S libdart |
| FreeBSD | pkg install dartsim |
| macOS | brew install dartsim |
| Windows | vcpkg install dartsim:x64-windows |
User Documentation: English | 한국어 | DeepWiki Overview
- Developer Onboarding Guide — Architecture, components, and workflows
- Contributing Guide — Style guide and contribution process
- Gazebo Integration — gz-physics integration workflow
- Release Roadmap — Compatibility, deprecations, and future plans
main— Active development targeting DART 7release-6.16— Maintenance branch for DART 6 (critical fixes only)
If you use DART in an academic publication, please consider citing this JOSS Paper:
@article{Lee2018,
doi = {10.21105/joss.00500},
url = {https://doi.org/10.21105/joss.00500},
year = {2018},
publisher = {The Open Journal},
volume = {3},
number = {22},
pages = {500},
author = {Jeongseok Lee and Michael X. Grey and Sehoon Ha and Tobias Kunz and Sumit Jain and Yuting Ye and Siddhartha S. Srinivasa and Mike Stilman and C. Karen Liu},
title = {DART: Dynamic Animation and Robotics Toolkit},
journal = {Journal of Open Source Software}
}DART is licensed under the BSD 2-Clause License.

