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Move "Damaged" overlay to missile tube "Load" button (#2465)
* Move damage/power overlay to missile tube "Load" button; disable Load/Unload/Fire when 100% damaged or at 0 power
* Add -show() when disabling buttons on dmg/low-power
Doomed Outpost Scenario Updates (#2323)
* Doomed Outpost Scenario Updates
Make scenario run in ECS and pre-ECS system
* Rely on function in utils.lua in #2331
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Co-authored-by: Xansta <>
several small de updates (#2259)
* Some minor de updates
* fix minor typo
* more minor de updates
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Co-authored-by: aBlueShadow <falter@mxdreamer>
Scenario 32 Planetary Devourer (#1972)
* Devourer
* Created two utility files: one for generating call signs and one for cpu ship diversification. Removed generate call sign section and cpu ship diversification section from the devour scenario. This functionality now resides in external files that this scenario requires.